binary, source code Extremely short instructions: put this savegame on your Wii (if you have one on there already that you want to keep, back it up first!), start the game, walk to the “art room” (find some walkthrough on the intertubes if you cannot find it), look at the second character, enjoy! Kudos to […]
Entries Tagged as 'Wii'
Indiana Pwns
September 23rd, 2009 · 45 Comments
Tags: Wii
Timing is everything (the case of the “unsoftmoddable Wii”)
August 29th, 2009 · 24 Comments
note: If you haven’t already, you should probably go back and read these posts, because they were written in preparation for this one: Wii Hardware: a history IOS: history, build process A few months back, we started getting reports of “unsoftmoddable Wiis”, aka “LU64+” (among other things). Normally, I wouldn’t care, but we discovered that […]
Tags: Wii
Wii Hardware: a history
August 29th, 2009 · 13 Comments
Manufacturers of consumer electronics are constantly revising their designs over the lifetime of each product, generally for four reasons: Yield improvements — fix flaws that caused lots of warranty returns Cost reduction — use cheaper or fewer parts, so that profit margin increases or the retail cost can be lowered (or both) Part refresh — […]
Tags: Wii