Notes from inside your Wii

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DVD Access Library (no modchip required)

July 26th, 2008 by marcan · 77 Comments

Note: this is not a backup loader, in any way, shape, or form. If you’re looking for a backup loader, please move along.

While Nintendo did reply to bushing’s open letter, he has not succeeded in establishing a conversation with an engineer about the issue. Furthermore, we have learned that they received and read at least two of the original three e-mails that were sent prior to the open letter, and decided not to reply (in fact, one of their replies was to one of the original e-mails, but only after the open letter was posted). Therefore, we can only conclude that they are not very interested in the issue.

As many of you may already know or have deduced, the bug in our open letter referred to a way of reading DVD-Rs (and Video DVDs) without the use of a modchip. Several people have investigated the bug independently, and they’ve gotten pretty close. However, we did discover an easier way of enabling this mode from homebrew, which, among other things, does not require any changes to IOS at all. This method is also relatively difficult to transform into some sort of backup loader.

Erant has been developing a library that uses this trick to enable DVD access for homebrew. We hope to release it this coming week, after a few details have been polished. svpe and dhewg have been working on a native mplayer port that uses this library to play back DVDs, which we hope to release as a proof-of-concept together with the library. We also have DVD-loading versions of snes9x and Genplus.

Non-modchip users will not need a custom IOS. Ironically, this method doesn’t work for users of some modchips. Therefore, these users will require a patched IOS using the well-known UnencryptedRead patch (the library will automatically use it if needed). We’ll try to release a somewhat more user-friendly version of patchmii dedicated to this task together with the library.

Tags: Wii

77 responses so far ↓

  • 1 tango // Jul 26, 2008 at 5:31 pm

    great work :)

  • 2 cap9qd // Jul 26, 2008 at 5:41 pm

    Hopefully this will shutup the major flux of “what about legit DVD access…” on all the forums. That you for all the work…everyone involved!

  • 3 bAiLLi // Jul 26, 2008 at 5:41 pm

    I wouldn’t have expected that reaction from Nintendo, but you definitely did the right thing by trying to contact them.

    Could you give us a list of “working” and “non-working” modchips?

  • 4 adr990 // Jul 26, 2008 at 5:42 pm

    Great… :)
    And legal (glad)
    You guys done good job !
    Once more…
    And it won’t be the last time
    (The unbrick able wii with the Twiizers IOS to restore a backup NAND when ever you want right?)

  • 5 linkinworm-c98 // Jul 26, 2008 at 5:43 pm

    this will be awsome, being able to boot emulators from disks with a whole libary of games on there.homebrew apps like media players, homebrew channel on a disk? LINUX!. are you worried this could lead the “the” ISO loader tho?

  • 6 X4N // Jul 26, 2008 at 6:48 pm

    “[…]these users will require a patched IOS[…]”
    Will it work with cIOS by Waninkoko ? or should we have to use the “more user-friendly version of patchmii dedicated to this task” ?

  • 7 HackYuu // Jul 26, 2008 at 9:01 pm

    Will there ever be a version (for modchip users) that does not require the custom IOSto be installed (or if it is not an cIOS that is not needed, my bad.)?
    If not, is it because in your point of view this is considered hypocritical to support modchip owners?

    Im glad that this will be released but also a bit dissapointed. If you provide the hole [indirectly] to people like wanki, dont you think there is a risk of someone using it to develop a softmod? In my opinion, I think you guys hope that by giving the “sceners”* a patch, you will hope that they will never go back and try to find that hidden ciggerate. Im sorry if this seems like bashing. I just want to know the official stanse.

    P.S.S, how do you guys deal with people like Wanki? do you/have you confront(ed) him?

    *so called “hackers” that are only in it for freebies.

  • 8 littlestevie // Jul 26, 2008 at 10:15 pm

    Great work Team Twiizers,

    Developments like this should further wii homebrew.

    but how safe are these librarys from making a backup loader?

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  • 10 IBNobody // Jul 26, 2008 at 10:42 pm


    Why the change of heart? If this security flaw was big enough to get Bushing to try and contact Nintendo, why release any of it?

  • 11 jordash // Jul 27, 2008 at 12:45 am

    oh, this is excellent!

    developers can load thier stuff, and it won’t hurt nintendo’s bottom line.

    fantastic work guys

  • 12 bushing // Jul 27, 2008 at 1:43 am

    @X4N: Waninkoko’s cIOS does not have the necessary patch as of v.3, but I imagine the next one will; it’s a pretty straightforward patch.

    @HackYuu: The modchip incompatibility is not intentional; some chips (for example, the OpenWii chip in my Wii) seem to mangle the DVDVideo commands, so we have to fall back on the normal unencrypted read commands that E.G. disc dumper use.

    @HackYuu and IBNobody: This situation didn’t really work out like we’d hoped it would; I’ll write about that separately, I think. In any case, the cat’s pretty much out of the bag and I don’t think there’s much point in our keeping it silent anymore.

  • 13 Muzer // Jul 27, 2008 at 1:52 am

    Amazing work Bushing! I assume we’ll see DVD support in a future HBC, along with USB?

  • 14 Erant // Jul 27, 2008 at 2:05 am

    The technical explanation for the modchip incompatibility with the DVDVideo commands is simple. Some modchips are better then others at closely emulating a real Wii disc.

    Ironically, the ones that do a better job of emulating a real Wii disc are the ones that need the modified IOS. Modchip vendors can easily identify compatibility by checking wether or not they set the 0x10 flag in the 0x8576 (D2A/DMS) memory location. Yaosm has been tested as working. D2CKey is most likely not supported, and OpenWii has been tested as not supported.

  • 15 Adan0s // Jul 27, 2008 at 3:40 am

    sounds really awesome. i’m curious about how this works without a ios-hack. can’t wait till there are new information. :) again an awesome work from team twiizer. we still wouldn’t have homebrew without these guys. also nice to hear that it doesn’t make it easy to those pirates to create a softmod.

    greets, StoneWood/Adan0s :)

  • 16 someonesomewhere // Jul 27, 2008 at 4:13 am

    Nintendo has been warned one and a half years ago and did nothing, so don’t expect a one week reaction.

    To quote what one of the early modchip team posted on 16th of February 2007 :”The Wii drive, unlike GC drive, is aware of standard DVD format. Standard DVDs can be read by any Wii (yes, an official DVD player is in theory possible) but as a protection mean some commands used by games are disabled when a standard DVD is inserted. CycloWiz job is to re-enable those [game] commands.” Every drive hacker surely knows about the non-game functions since then, but it’s a shame there’s apparently no communication between them and the homebrew world. Also those commands could only be used in GC mode until know, but now that custom IOS are a reality, it’s easy to do the math. Remember that non-Wii discs could only be read at 1x speed, so don’t expect any real loader anytime soon except maybe on DMS and D2B drives with drivecode patching (which is a totally different thing).

  • 17 shaananc // Jul 27, 2008 at 5:14 am

    hmm.. I’m slightly confused.
    I highly supported your desicion to give Nintendo the keys to fixing this exploit… could you theoretically have written a patch to fix it yourselves (not suggesting you should have, just interested). Does this mean that the other people on the scene will release the softmod soon? What did HackYuu mean “the cat’s pretty much out of the bag” – is the exploit known around the coders? I am also amazed by your brilliance in allowing DVD access w/o allowing an easy softmod.

    Also on another topic… I’m interested in learning how to hack consoles and devices in general. I’m fairly fluent in a number of languages but know little theory on how consoles work and how to turn say a firmware dump into readable code without an SDK. How does one go about writing the basis for a replacement SDK from scratch! Where can I start? Reading? Toying with my own Wii? What are the first steps.

    Thanks Alot,
    You really prove that we’re not all a bunch of pirates.


  • 18 Louise // Jul 27, 2008 at 5:39 am

    Wow. I am really “impressed” by Nintendo. It is as if they have no interest in security at all. That ‘s the strangest thing I have ever heard, when they in the first place have implemented a security system.

    I hope their argument for not cutting a deal with Bushing, is reviled, and what Bushing asked for in return, because this doesn’t make sense to me.

    I guess we will see Myth Linux Media Centers for Wii very soon =) Or perhaps the XBox media center for Wii?

  • 19 shadowth // Jul 27, 2008 at 6:29 am

    Nice one! Great work! :)

  • 20 Erant // Jul 27, 2008 at 7:46 am


    You’ve got the general idea right, but the actual implementation is slightly different. What modchips do is make normal discs appear as Wii discs. This is done through a combination of using NR-Reader mode (which is the mode in which the drive will accept burned Nintendo beta discs, and skips some authentication steps), and patching the firmware. Once done with this patching process, the disc will appear to the Wii as being a legit Wii disc. The disc can then be read through 0xA8 (DI_READ) commands. When the drive receives such a command, it will check the current access rights. If bit 0x20 is set in the so-called mediaflags, it will allow the command. If it is not set, it will disallow the command. DVD-Video discs will not set this bit. Instead, these will set the 0x10 flag. So, you cannot use the regular A8 commands to read from a DVD-Video. Instead, Nintendo implemented the DI_READ_VIDEO command, 0xD0. Now, this command does something similar to the DI_READ command, in that it will check a flag, in this case the 0x10 flag. (Herein lies the reason that some modchips disable the technique that allows reading without a patched IOS). On the Wii side, these DI_READ_VIDEO commands are blocked in hardware. (Something the drive hackers, like myself, had no idea about) The ‘hack’ that we did was enabling these commands again.

    You cannot access these DI_READ_VIDEO commands in GameCube mode. What they’ve been doing so far is using the 0xA8 commands, but in GameCube mode, the command doesn’t have the extra layer of encryption that it does in Wii mode. Basically behaving like the DVDLowUnencryptedRead command does in Wii mode. The discs are actually read at 3x speed, opposed to the Wii’s 6x speed. But there is still a DVDVideo configuration command of which we don’t know what it does, so we’ll be looking at that soon.


  • 21 HackYuu // Jul 27, 2008 at 8:14 am

    @shannac: It was not me who said that the hack has been (indirectly) revieled. Thats bushing’s quote. I just said that because of this, there will most likely be a softmod. Even if it is hard to do, someone will do it.

    And i also would like to know where to start reading about wii hb dev.

    @bushing: What i get from what you said is that your team is going to release this and hope that this doesnt get exploited? Sounds like your trying to pull a nintendo. I just dont want my favorite console to became a failure, or the successor of the dreamcast.

  • 22 marcan // Jul 27, 2008 at 8:41 am


    The independent investigation that has been going on is already as far as we would get them by releasing the hack. What releasing this hack does is help homebrew users of DVD-Rs, without helping piracy. Keeping a bug such as this one under wraps is very hard, so we wanted to give Nintendo the chance to patch it or decide how to handle the situation. Since they haven’t cooperated, there’s not much more we can do – several people are already on the right track. Due to the nature of the homebrew-friendly hack, releasing it won’t help them any more.

  • 23 wowfunhappy // Jul 27, 2008 at 8:44 am

    One thing worries me: Wasn’t there a version of MFE player made a while back (used the Wii’s GC mode) which played DVD’s on a modded Wii?

    I recall hearing reports that using it for an extended period of time would damage your Wii’s laser…

    …would this DVD player have the same long-term effects?

  • 24 Maat // Jul 27, 2008 at 8:46 am

    Does Nintendo use this DVD Video commands?
    Why they didn’t already removed them?
    Do you think they could remove?
    Another thing… All the homebrews so far released that could read DVD were operating in GameCube mode?

  • 25 someonesomewhere // Jul 27, 2008 at 8:55 am


    Indeed, using a modchip the disc will appear to the Wii as being a legit disc, as it will be able to use game-related functions (such as 0xA8). But while some modchips do so by heavily patching the disc login function and/or changing media flag as you suggest, others let the disc be recognized as a regular DVD-ROM by the disc login function and then just patch the game-related commands (such as 0xA8) by removing the media flag check. I think this is what the quote was referring to.

    Regarding the blocked command, it was my understanding that only 0xFE and 0xFF commands were blocked in GC mode (as various 0xD* commands are working fine from GC mode), but I guess I was wrong. Isn’t that enforced by IOS though ?

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  • 27 Zim // Jul 27, 2008 at 11:06 am

    Epic news, Marcan. Can’t wait to see it in action.

  • 28 Erant // Jul 27, 2008 at 11:10 am


    Actually, what they used to do was let the disc login normally (any old DVD-R or DVD+R with booktype set to DVD-ROM will pass the login statemachine), and then at the end of it, just set the 0x20 flag ;). Some patching of the statemachine states, and you’re done. (DVD-ROMs finish the statemachine in state 0, Wii discs finish it in state 5, the Wii can see this). Modchips that still use this method will also not need the patchmii IOS, because they have both 0x20 and 0x10 flags set.

    Most 0xD* commands will work from GC mode, bar two: 0xD0 and 0xD1. These are also the only two commands that the drive
    will not accept in non-DVDVideo mode of operation.

    IOS itself doesn’t really do much in the way of filtering, it can flip it on and off, but doesn’t actually check if a command is legit or not. (It does do this for the debug commands, but it’s trivial to bypass.) Also, before anyone asks, enabling the DVDVideo commands does NOT enable the debug commands.

  • 29 Freakinswiit // Jul 27, 2008 at 11:38 am

    Wow, you men are gods among Wii hackers. Nice job.

  • 30 https://me.yahoo.com/a/DH0ems5rndzpUsJycJGcQJ5DGa4mgWzf#957b2 // Jul 27, 2008 at 11:43 am

    Excellent work Team Twiizers. I was really worried a section of Wii Homebrew woud be closed off due to this soft-mod fiasco. But I’m extremely happy that you found a way to be able to incorporate DVD reading access into Wii homebrew. I can’t wait for it to go public.

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  • 32 Newbie // Jul 27, 2008 at 12:10 pm

    After reading you post and replies:
    1. Nintendo sees you guys as regular pirates – i.e. people not deserved to be talked too. :-(
    2. You decided to make the bug public because of (1) and to keep the “team pride”, as quite many other teams have discovered it too and will be ready publish it soon (something like a patent in scene world)
    I’m not writhing this to get you mad or diminish significance of team efforts. It’s just what I read “between the lines”. :-)

    It very interesting to read discussion between Erant & someonesomewhere, although it’s far above my head!

  • 33 http://night-watch.livejournal.com/ // Jul 27, 2008 at 12:48 pm

    It has to be kept in mind that Nintendo is an extremely conservative company; remember, they’re the ones who sued Galoob and tried to argue that (what amounts to a) debugger was illegal! It’s also worth noting that the entire open source philosophy has yet to catch on in Japan the same way that it has in the US and Europe: the meritocratic development model, in which you have to (forcefully at times) argue that your way is right is simply very foreign to the hierarchical Japanese society.

    Long story short, I’m not surprised that they see hackers as unworthy of professional communication, just as Microsoft did in the original Xbox days. I privately predicted to bushing that this would happen, although don’t get me wrong, he definitely did the right thing by giving it a shot.

  • 34 SquidMan // Jul 27, 2008 at 1:09 pm

    Very nice work guys :)
    You guys have made the homebrew scene what it is now, and you just keep making it better :)

    Can’t wait to load my SNES games off a DVD instead of an SD card (or my SNES for that matter :P)

  • 35 senti5000 // Jul 27, 2008 at 1:11 pm

    Exactly what many said would happen, Nintendo doesnt care a bit about what you discover, you do a Backup loader and they will patch it, its that simple. He got what he deserved for trying to talk to people that are never going to listen, why? cuz they dont care.

    Youve come pretty close to what a backup loader is, you know you can do it. But for some stupid reason you dont, If you think Nintendo will thank you for not making one, you are WRONG, they dont care, its as simple as making an awsome game that almost everyone would like to buy, make an upgrade obligatory and thats it, no more bug.

    But what the hell, you do what you want to do…

  • 36 bAiLLi // Jul 27, 2008 at 1:27 pm

    You don’t get it…
    This is not about getting Nintendo to be grateful but against piracy as a whole…

    P.S. Try reading the article again. I don’t seen any backup loaders around here…

    P.P.S. I like to finish a sentence with triple fullstops ^^

  • 37 Genji // Jul 27, 2008 at 1:35 pm


    Sorry to see you are so into piracy.
    The thing why they didn’t release it. Is mainly cause they are against it.

    I am myself aswell.

    This mainly cause you are destroying what you enjoy doing. Eventually the makers of consoles and the makers of the games don’t see a use for it anymore. Since all that happens is people stealing their stuff.

    I agree that 55+euro is allot to pay. But you don’t see apperently how expensive it is to make a game.

  • 38 shaananc // Jul 27, 2008 at 1:40 pm

    Well after reading the above it seems like you don’t have to be a coder to know the exploit, just some greedy pirate! Well there goes my hopes for an altruistic homebrew community :(

  • 39 shaananc // Jul 27, 2008 at 2:12 pm

    oh and sorry for misquoting you brushing earlier.. hmm.. these comments need an edit button.

  • 40 https://me.yahoo.com/koziolek_matolek#4543f // Jul 27, 2008 at 2:53 pm

    Lol, it’s Bushing not brushing 😀

    This is a great news, I’m already tired of hooking up my laptop to TV to watch DVD films… I have a question, though – how will DVD films (dual layer, i presume) affect the laser and its longetivity?

  • 41 windwaker // Jul 27, 2008 at 3:04 pm

    So basically, bushing/others have accepted the inevitability that there will soon be a backup loader, and because Nintendo is dumb and didn’t want to stop it, are releasing a library which will help developers create homebrew that uses the DVD drive?

    Seems like this only helps the homebrew community. I mean, Nintendo has basically lumped homebrew into “general piracy”, at least we get some useful (and legit) functionality out of this.

  • 42 durand // Jul 27, 2008 at 3:43 pm

    @senti5000: team tweezers doesn’t want to aid piracy, which is totally sensible…read the article first :)
    Thanks a lot for all your efforts!

  • 43 Krono89 // Jul 27, 2008 at 3:49 pm

    1. I’m sure we’ll be seeing custom IOSes that give us all the new content of system updates while protecting our security bugs so we can still run homebrew. Similar to what is done with custom firmwares for the PSP, get all the new features, and still run homebrew.

    2. bushing chooses not to make an ISO loader because he doesn’t want to, if you’ve really got to have one, go code it yourself.

    @shaanac: It won’t be easy to make an ISO loader, it’ll probably take a while for someone to develop one. Besides, who wants an altruistic homebrew community anyways? If we were being altruistic here, a DVD player App for the Wii would be illegal in the U.S. because of the DMCA.

  • 44 junk_man32 // Jul 27, 2008 at 4:49 pm

    lol, worthless, you guys BUILT a Twilight “HACK” for the wii, um a HACK, dont expect them to talk with you. And it lead to pirating WAD Virtual Console and Wii Ware Games so yeah, pirating tweezers. Um…..might as well release the bug, if not, who gives a crap, well just buy modchips. “Oh, we want to “HELP” make nintendo fix this” yeah sure, you guys are tha bad guys, when i read that bushing wanted to do that, wow, he’ll probably get some lawsuits against him from events leading to pirating vc an wii ware games so you gus are fucked if you try to tell em. Its like creating a crack for a program and then telling them that they had a flaw, WOW, a very dumb move now just release the damn SOFT MOD!

  • 45 bushing // Jul 27, 2008 at 5:01 pm

    @junk_man32: I only approved your post because I keep getting so many emails and posts that look like this — maybe someone else here is smart enough to help me follow your logic.

  • 46 Genji // Jul 27, 2008 at 5:27 pm

    If only people still remembered the official meaning of hacker…


    From what I am able to understand from Junk_man32’s post.

    Is that he thinks that Nintendo sees you as piracy people because people used the twilight hack to be able to install virtual console games and wiiware games without buying them.

    Snd because of that he calls you “pirating tweezers”.

    Further he thinks you should release the hack cause people will just buy modchips anyway.

    And he expects nintendo will sue you for the twilight hack leading to the VC and Wii ware installations without buying them.

    And he thinks its the same as making a crack for any random program and then contacting the company they should fix it.


    i think you really are misunderstanding this groups intentions. Also it’s not the same as making the crack for any program and then contacting the company.

    It’s more like finding a backdoor in the program and contacting them about it. so they can fix it before a other “Cracker” makes a crack.

  • 47 Krono89 // Jul 27, 2008 at 6:05 pm

    senti5000: I’m very aware of how CFW works on a PSP, seeing as I have one. And the only real reason the PSP got an ISO loader so fast is because it saves immensely on battery life. And DA is no hero, he’s just a coder with a PSP, you’re totally ignoring the rest of M33. You have such silly logic I can’t even understand it. What does Dark_Alex have to do with favoring Nintendo or the community? Absolutely nothing. And you’ve completely ignored my previous post about custom IOSes removing Nintendo’s security patches.

    bushing: I appreciate the work you’ve done for the homebrew community, and respect your decisions regarding an ISOloader.

    anyone: What’s the documentation for libogc like? I’m really interested in getting into homebrew, but I don’t have any experience with these community dev kits.

  • 48 TioSolid // Jul 27, 2008 at 6:16 pm

    @Krono89: I dont know about the documentation, but since its made by the scene, expect a very nice and useful one 😉

    For those bashing Bushing over here, think about this for a second: Team Twiizers made a hack that allowed unsigned code to run on a Wii. They didnt create the WAD Installer or made any Virtual Console pirate channels avaliable here in their site. If this bug leads to a Softmod, you have to blame Nintendo (the one that made the buggy IOS), not Bushing for it.

    Its the same as blaming Dark_AleX for the piracy on PSP or blaming drivechips companies for piracy on the Wii. They gave you the solutions, the choice to use PSP for loading games from the stick (way faster than from the UMD) / modchip for region free games or for piracy its yours.

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  • 50 Louise // Jul 27, 2008 at 6:47 pm

    What Nintendo (and Microsoft) SHOULD have done:

    As tmbinc once said: “You have to know your enemies, and protect you from each of them separately.”.

    Nintendo makes a lot of money selling licences to game companies and looses money on piracy. With homebrew they sell more consoles.

    So how to solve this? Simple:

    Make your regular Digital Restriction Management, but release an encryption key for homebrew with a EULA, that states that you are not allowed to use this key for commercial use.

    That would solve the problem with game companies. They would still have to buy your licenses.

    As for piracy, you could make the DRM that code encrypted with that homebrew key won’t run from DVD.

    All this ties down to this topic. I don’t care about being able to use DVD-R’s, Homebrew Channel, is what I wanted out of my Wii, a demo platform.

    But I can understand the arguments opening the DVD, if someone want to make a MythTV frontend out of the Wii or what ever.

    Personally, what I am waiting for, is for libogc to get dual core support in Wii mode. :)

  • 51 rykin // Jul 27, 2008 at 6:55 pm

    My comment may get filtered out, but I just wanted to say that I support Bushing’s decision.
    For those who want to play backups so badly: go buy and install a modchip. If you can’t afford to buy a chip and install it/pay to have someone install it, then you’re not responsible enough to have the ability anyway.

    The last thing I want to see is a bunch of 12 year olds playing backups on their Wii and calling themselves “elite hackers” for running an automated softmod. I heard enough of that with the Xbox/PSP.

  • 52 windwaker // Jul 27, 2008 at 7:04 pm

    @rykin: I support bushing too, but I find your comment to be pretty pedantic. You support piracy as long as you have to pay for it at a certain point? It’s an incredibly elitist point of view that screams “I pirate games with my modchip but don’t want other people to.”

    Morally, there’s no difference whatsoever between pirating games with a modchip or with a softmod.

  • 53 Newbie // Jul 27, 2008 at 7:37 pm

    Make your regular Digital Restriction Management, but release an encryption key for homebrew with a EULA, that states that you are not allowed to use this key for commercial use.
    Surprisingly, I was thinking same thing – an encryption key for public non-commercial use (read: homebrew key)

    I’m 100% agree with post #33.
    I’m really surprised that Nintendo assent to reply to bushing e-mail.
    Yet, I can’t imagine a Nintendo employee dares enough to suggest management such thing as homebrew key! :-)

  • 54 Comedy // Jul 27, 2008 at 7:39 pm

    I agree that morally there is no difference but the proliferation of a softmod will make it much more acceptable (maybe better to say ‘accessible’) to people. People that right now would not want anyone to open up their machine and solder some alien chip in there. If they can do it without the risk of screwing up the hardware and/or voiding the warranty then I’ve no doubt there will be more takers.

    I agree completely with the way that Bushing handled the exploit. Nobody doing the real dev work here is doing it for people to take things for free when they should be paying, people are working to add homebrew features/applications that add value to the Wii or are just simply fun. Softmodding consoles isn’t what the homebrew scene is here for.

  • 55 darthcloud // Jul 27, 2008 at 7:45 pm

    @rykin I prefert keeping my money for me and use a softmod(or open source MC) than giving 50$ to chinese/hk mc manufacturer which have a cost price of ~5$ for each modchip (probably less).

    Btw I support Bushing too, he chooses his camp, being a hacker (look for the definition if you don’t know what it is, pirate, crasher, hacker are not the same thing…) He is making alot of great work for is camp. and I’m sure somebody else will do something nice for softmod in the other camp.

    Both camp are complementary at the end for the end user IMO…

  • 56 windwaker // Jul 27, 2008 at 7:47 pm

    @Comedy: a softmod is still way over the head of like 95% of the Wii demographic, even if it comes out it won’t really hurt Nintendo.

  • 57 rykin // Jul 27, 2008 at 8:04 pm

    I’m not meaning to say that piracy is okay if you have a modchip. I’m more refering to people such as junk_man32 who complain about not having a softmod released.
    Most people who are adamant about pirating have a chip already. As Comedy stated, a softmod would make piracy more common as it would remove(reduce) the risk factor that keeps some pirates at bay.

  • 58 D3FAULT // Jul 27, 2008 at 8:05 pm

    I’m looking forward to this. Someone is bound to take advantage of it though. =/

  • 59 a // Jul 27, 2008 at 8:50 pm

    @Team Twiizers:

    Would it be possible to make a channel version of the MPlayer port that you are making? If so, do you plan on releasing one? Also, as you obviously know a lot about the Wii hardware, do you agree that the laser is weak, or is that not true?

    Also, thank you for all of your great work! It’s sad that so many people act unappreciative of it, and just beg for their warez loader.

  • 60 HackYuu // Jul 27, 2008 at 10:41 pm

    Im am all for Non-Softmod all the way. But, If this does get exploited, Most likeley the wii will crumble with its third party support.

    I just want to know who people will blame when this happens: Team Twiizers or Wanin and co.

    As you all know, history repeats itself. If you dont know what i mean, Look at the twilight hack. Even though it was purley designed with a hombrew only intention, it still lead to piracy. Who do most people blame for that now? I just hope this is repeated.

  • 61 Louise // Jul 28, 2008 at 2:17 am

    @Newbie: Yes, a Homebrew Encryption Key (HEK?), would be nice =) If disabling the DVD is not enough for them, they could also disable a controller button, or insert a time delay, so the controller can’t be used for games.

    They could even revoke the HEK, if it was used for commercial games, and release a new. I think homebrew users would understand.

  • 62 Wiinyt » Blog Archive » DVD afspilning uden modchip på vej // Jul 28, 2008 at 3:58 am

    […] Kilde: Hackmii […]

  • 63 Team-Gx » DVD Access Library [no modchip required] Coming Soon // Jul 28, 2008 at 7:17 am

    […] News Source: HackMii […]

  • 64 La Wii podrá leer DVDR sin chip at alexnoguera blog // Jul 28, 2008 at 8:31 am

    […] Más info, en HackMii. […]

  • 65 zeroZshadow // Jul 28, 2008 at 2:15 pm

    looking forward to this,
    this means i can better share my homemade games with friends :)

    Keep up the good work Bushig :)

  • 66 WTFxUP? » No-Modchip DVD Access Library Hits Wii This Week // Jul 28, 2008 at 9:56 pm

    […] DVD Access Library (no modchip required) [HackMii] […]

  • 67 Sebiroth // Jul 29, 2008 at 1:07 am

    What ist with the laser if I watching DVD Videos on my Wii?

  • 68 azeazezar // Jul 29, 2008 at 8:03 am

    Are there plans to add dvd-r reading to the homebrew channel?

  • 69 SquidMan // Jul 29, 2008 at 8:14 am

    azeazar: I wouldn’t know, but it seems like it most likely will.

  • 70 SquidMan // Jul 29, 2008 at 8:15 am

    i mean azeazezar… you really need to get something to edit posts bushing =/

  • 71 DVD Playback - Page 2 // Jul 29, 2008 at 8:23 am

    […] Posted by Cpt.McCloud HackMii – Team Twiizers Nintendo…why? If you could just release it in a firmware…why didn’t you just include it at […]

  • 72 marcan // Jul 29, 2008 at 3:18 pm

    The discussion is getting ridiculous. Comments end here. I apologize if I have accidentally broken part of the discussion by removing some of the comments, but things were getting out of hand.

    From now on, all comments will be moderated, not just the first comment by each person.

  • 73 Zwartbaard » DVD Access Library (no modchip required) Coming // Jul 30, 2008 at 12:49 am

    […] News Source: HackMii […]

  • 74 This Week In WiiDs - Issue Two - Motion Commotion « Jumpman In Minus World // Jul 31, 2008 at 4:02 pm

    […] Source […]

  • 75 Wii ISO Loader? « nooblog // Aug 3, 2008 at 12:36 pm

    […] Grund hierfür: Nintendo zeigt kein wirkliches Interesse an einer Kooperation/Lösung des Problems. Dieser Fehler soll es schon bald ermöglichen jedwede DVD, zum Beispiel auch Filme, zu starten. Desweiteren […]

  • 76 The WiiDS Podcast » Blog Archive » This Week In WiiDS: Issue 2 - Motion Commotion // Aug 4, 2008 at 6:43 am

    […] Source […]

  • 77 ¿Posibilidad de leer DVDR sin chip en la Wii? -- BloWii: Tu blog sobre Wii // Aug 15, 2008 at 12:04 am

    […] el momento, lo que han llegado a conseguir los chicos de HackMii es la posibilidad de leer DVD-R´s sin tener chip en la Wii. Es decir, a través del Canal […]