Notes from inside your Wii

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June 16 Wii update

June 16th, 2008 by bushing · 216 Comments

Breaking news (har har har)!  Check back for updates.

Several pieces of Nintendo system software have been updated:

====== Titles Changed ======

 Title ID: 00000001-00000002
 Version: 0x 161
 Size: 23511040
 Contents: 9 (of which 6 are shared)

 Title ID: 00000001-0000001e
 Version: 0x a10
 Size: 1933312
 Contents: 15 (of which 14 are shared)

 Title ID: 00000001-0000001f
 Version: 0x a10
 Size: 1933312
 Contents: 15 (of which 14 are shared)

 Title ID: 00000001-00000100
 Version: 0x   4
 Size: 98304
 Contents: 2 (of which 0 are shared)

 Title ID: 00000001-00000101
 Version: 0x   8
 Size: 262144
 Contents: 2 (of which 0 are shared)

Channel 'HACA'
Title ID: 00010002-48414341
 Version: 0x   5
 Size: 8290304
 Contents: 7 (of which 3 are shared)

I’m currently disassembling these to see what has changed. Please do not pester me about this or ask what our response will be; this isn’t exactly easy or quick. Comments will be enabled once i’ve completed my analysis.

Update 1: IOS30 and IOS31 have been changed — specifically, the kernel. The old timestamps read:

$IOSVersion:  FFS: 06/08/07 18:10:10 64M $
$IOSVersion:  ES: 07/10/07 18:11:26 64M $
$IOSVersion: IOSP: 06/25/07 14:17:16 64M $

The new timestamps read

$IOSVersion:  FFS: 06/08/07 18:10:10 64M $
$IOSVersion:  ES: 07/10/07 18:11:26 64M $
$IOSVersion: IOSP: 04/03/08 19:37:33 64M $

It’s interesting that Nintendo bothered to update the IOSP timestamp, because the only change I see in IOSP is that the version reported changed (there’s a variable that stores the value “040308”). They’re trying to be clever; the actual bug fix was in ES, where the encryption code lives.

The strncmp signing bug has been fixed in IOS30, which is what the system menu uses. (The new signature-checking code is identical to that in IOS37.) This probably means that it will no longer boot Trucha-signed discs, but I have not yet tried it. Early reports on IRC indicate that the Homebrew Channel still works; this is consistent with my understanding that the system menu does not verify the content of already-installed content.

I don’t know why IOS31 was patched.

Update 2: Okay, now this is just silly. Three functions have been added to the system menu. Guess what they do:

  • ipl::utility::ESMisc::DeleteSavedata((unsigned long long, EGG::Heap*))
  • ipl::utility::ESMisc::VerifySavedataZD((unsigned long long, EGG::Heap*))
  • WADCheckSavedataZD

We Are Not Impressed.

Update 3: They wrote a special-purpose function to try to check for the exact exploit we used — specifically, if a savegame is for Zelda, it checks the length of 6 strings inside the savefile (two of which are the player name and horse name). It repeats this check for all 3 saveslots, and then another three times for all 3 backup slots.

No, we do not have a response to this yet; we will probably take a few days to formulate one. I predicted Nintendo would *not* do this; I’m disappointed. This was the first bug we found, in the first game we tried. We’ll find others, and they’ll have to try to catch up to each.

I’ll open up comments, but please only post if you have something constructive to say.

Update 4:  It’s interesting to look at the timestamps here.  The System Menu has a build marker of “systemmenu.rvl.0803060727″  — yes, that’s March 6, 2008, 07:27.  This update to the menu only accomplished one thing, as far as I can tell — the blocking of the TP hack.  (I guess we can count the IOS30 patch together with it.)  They spent 3 months testing it — this isn’t actually that surprising, when you consider the potential financial damage if they roll an update out that bricks Wiis.

Congrats to tmbinc and tehpola for finding a combination of two bugs in the code that Nintendo added that — when combined — allow us to fool their check into ignoring the TP hack.  More info will be forthcoming — I still wouldn’t rush to update my system, anyway.

This still leaves the issue of how to deal with IOS30; there are several different ways to deal with this — some of which have already been released by people — and we’ll need to take some time to decide on the best one to use and test it thoroughly.   There’s no urgency here, no need to rush into something.

Tags: Wii

216 responses so far ↓

  • 1 Adan0s // Jun 16, 2008 at 11:28 pm

    haha nice try nintendo. let the game begin. awesome job with disassembling the patches :)

  • 2 dajo // Jun 16, 2008 at 11:29 pm

    Cant wait to see what you guys will do. Good luck!

  • 3 Frozen // Jun 16, 2008 at 11:29 pm

    The zelda hit is fascinating. I never thought they’d be able to do a specific fix like this so easily.

  • 4 tona // Jun 16, 2008 at 11:31 pm

    And so begins the patching war.

  • 5 DtD // Jun 16, 2008 at 11:32 pm

    Great job dissasembling.

    I hope we can find another exploit soon, I’ll have to get the HBC installed on my friend’s Wiis before they update (if they update) so when I get something showable with homebrew they can use it.


  • 6 ChucktheTekkie // Jun 16, 2008 at 11:40 pm

    Hmm, Nintendo read my mind.

    I had a theory a few months back when the Zelda Hack was discovered, it involved the system menu checking the length of the horse’s name in the Zelda Save file and deleting it and preventing you from coping a hacked version back to the system.

    I wonder if they read my post in Winewz: lol

  • 7 Canumbler // Jun 16, 2008 at 11:41 pm

    I wonder if in their haste to implement a patch fix like this whether they might have introduced any new vulnerabilities with the new functions.
    It wouldn’t be unheard of.

    I suppose it’s unlikely that they’re doing any memcpy’s with these functions however.

  • 8 DavidRS // Jun 16, 2008 at 11:42 pm


    I’m pretty sure my copy of GH3 which has the Rock Band songs is Trucha signed.

    Funnily enough, it doesn’t work – if you insert it, you can’t do anything until you turn the Wii off and on again.

  • 9 DavidRS // Jun 16, 2008 at 11:44 pm

    Also, “Once the system menu is updated to use IOS37, “Trucha-Signed” discs — or channels — will stop working, as will the Datel FreeLoader disc. This has been confirmed.”

    $10 says that they updated said system menu to IOS37.

  • 10 Collin // Jun 16, 2008 at 11:49 pm

    ” This was the first bug we found, in the first game we tried. We’ll find others, and they’ll have to try to catch up to each.”

    Super cool.

  • 11 chelz // Jun 16, 2008 at 11:57 pm

    Thanks for being on top of things and sharing the latest. I always enjoy your posts. Perhaps you’ll have enough entries to compile a book. I’ll be one of the first to order it.

    If you have the time, it would be great if you wrote up a more detailed analysis of the update, possible ramifications, and possible responses or fixes to IOS30 2.0 that could be made.

    It’s because of people like you that I can confidently say the Wii scene has been the best the world has seen so far.

  • 12 z3r0 // Jun 16, 2008 at 11:58 pm

    In the end, the hackers will win. Nintendo cannot and will not be able to patch every potential exploit. If they even try, they’re seriously underestimating the determination of the nerds out there :)

  • 13 Frozen // Jun 17, 2008 at 12:03 am

    I’m curious how updating HBC would work on the new update now… since doesn’t it just remove the old version and install the new one? and if trucha fix blocks new installations, then the updater would fail too? How exactly does HBC handle failed installations in a case like this?

  • 14 Lukeusher123 // Jun 17, 2008 at 12:08 am

    Personally, I’m surprised they decided to modify and fix other IOS versions. I would have expected Nintendo to just upgrade the menu to run using IOS37

  • 15 meder76 // Jun 17, 2008 at 12:29 am

    “They wrote a special-purpose function to try to check for the exact exploit we used”

    When is this check done?
    Does it always check when some data is moved for some reason or everytime at boot? May there be a way ot still use the Zelda exploit if a certain timing is followed?

    And I really thought about buying Zelda just for this, as the game itself doesn’t interrest me.
    Now I have to wait for what you geniuses come up with next…

    You guys are great.

  • 16 ChucktheTekkie // Jun 17, 2008 at 12:30 am

    The new System Menu still uses IOS30.
    As stated in the article, IOS has been updated with the trucha fix.

    Me neither since they updated IOS30 and did not have the new menu use IOS37.

  • 17 tona // Jun 17, 2008 at 12:31 am

    The check seems to be done on startup of the System Menu (so on boot) and when you attempt to copy a save file from the SD card. There is not really a practical way to use the Zelda exploit.

  • 18 Lukeusher123 // Jun 17, 2008 at 12:38 am

    I’m sure it would be possible to patch IOS30, to re-implement the signing bug, and also to edit the system menu to remove these new functions
    However since the homebrew channel still works, and this method would already require a way to launch homebrew, going about this just to re-enable the Zelda exploit would just be a useless risk.

  • 19 galtor // Jun 17, 2008 at 12:48 am


    What’s the next step? Search for another bug in another game, or take 3.3 update, remove de “bad parts” and install it via TH ? If only the version number is tested for upgrading with the second option you have an “upgraded” wii without problem.

    Good job.

  • 20 marcan // Jun 17, 2008 at 12:54 am

    The HBC updater uses the newest IOS up to IOS36. Since IOS36 is still vulnerable, updates will still work. We’ll add IOS30 and IOS31 to the updater blacklist for the next update. Nothing to worry about here. HBC is still installable, assuming you can already run *some* homebrew.

    The only thing that this update accomplishes, practically speaking, is the blocking of the two available “entry methods” for homebrew: TP hack and a truchasigned disc with a modchip. Existing users of the Homebrew Channel are not affected much.

    No, they updated the IOS30 that the system menu uses to have the new functions already existing in IOS37. Same practical result, even though IOS37 is still completely unused. Feel free to donate the $10 😛

  • 21 Lombers // Jun 17, 2008 at 1:04 am

    If the truchasigned disc is broken, doesn’t this also mean that the Datel Freeloader disc will no longer work?

    I was under the impression that this used the same entry method, but I could be wrong…

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    […] Kilde: Det blå lys i din Wii og Hackmii.com […]

  • 23 Max210 // Jun 17, 2008 at 1:34 am

    Wow, I didn’t know people who didn’t work at Nintendo know how to disassemble the Wii’s patches. Maybe it would help if you don’t tell which character’s name you replace next time? Nintendo wouldn’t have an easy lead then.

  • 24 lifeblog » Blog Archive » Wii Update 3.3 brach Twilight Hack unbrauchbar // Jun 17, 2008 at 1:36 am

    […] Quelle: hackmii.com […]

  • 25 BTaylor // Jun 17, 2008 at 1:37 am

    Hey bushing, do you think it would be wise to put a warning up, in big letters, telling people not to try using IOS37 “removal software” or firmware downgrader stuff if they had inadvertently downloaded this?

  • 26 N2O // Jun 17, 2008 at 1:41 am

    I think, that the Wii homebrew scene must follow the PSP scene way – custom firmwares with Nintendo security patches removed, installed via newly found exploits which Nintendo will patch, and then another exploit will be found and there we have a repeating circle, coz we don’t have a pandora like thing which can’t be patched without heavy costs.
    Am I thinking right?

  • 27 wiicantread // Jun 17, 2008 at 2:10 am

    N2O: Please refer to “Your wii is not a PSP” on this site.

  • 28 BGN // Jun 17, 2008 at 2:14 am

    “They wrote a special-purpose function to try to check for the exact exploit we used”

    How exact is the check? If it’s checking certain strings is it possible to change them, e.g. the player name, while the hack still works? It seems unlikely that Nintendo would make the check too vague as legitamate save games could be deleted.

    If it checks for any of the strings to match in length, would a valid save game with the same length name be deleted?

  • 29 reDevil // Jun 17, 2008 at 2:15 am

    Good Work…^_^

    & nice try nintendo

    but I think someone should make a new (twilight hack).

    will this take too much time to hack the new update?

  • 30 skawo96 // Jun 17, 2008 at 2:17 am

    Well what I can say. Nintendo started war. But really TELL me, isn’t this TOO late? People are too far in wii system, to make it longer to hack they must’ll change WHOLE system.

    I hope thet you will hack this $%&@ update to death

  • 31 WiiRd blog » Blog Archive » Wii update // Jun 17, 2008 at 2:17 am

    […] you are interested in details on how Nintendo changed things visit Bushing’s blog (Hackmii.com) to get some more details over […]

  • 32 GameZelda // Jun 17, 2008 at 2:22 am

    Is “We Are Not Impressed.” (WANI) a reference to Waninkoko?

  • 33 Rachel // Jun 17, 2008 at 2:27 am

    Damn you Nintendo! I’ll have to watch out for any games I buy to make sure they don’t contain this firmware update.

  • 34 Super DS Blog » Nintendo fight off the console crackers // Jun 17, 2008 at 2:29 am

    […] information at Wiibrew and at Hackmii. This entry was written by admin, posted on June 17, 2008 at 10:11 am, filed under Uncategorized. […]

  • 35 majamee // Jun 17, 2008 at 2:29 am

    How does the deletion of the Twilight Hack via update work.
    I’m wondering, because if you have a savefile including the TH AND a valid saved game process in the same file, will Nintendo delete the whole file or only the first save place in which the TH is actually stored???

    I hope someone can answer this question!

  • 36 Azeazezar // Jun 17, 2008 at 2:49 am

    nintendo will delete the whole file.
    You might be able to save it by deleting your tp hack, and saving a new game over it a few (to make sure the backup slot is clean) times.
    I never disasembled the update, so i’m not 100% sure.

  • 37 luca d // Jun 17, 2008 at 2:56 am

    “Your wii is not a psp or xbox…”

    blah blah blah

    Nintendo is just a money maker company. It creates amazing games but when they come to profict they don’t really care your goals.

    The fact is that they are (were) getting millions from vc and you (maybe unintentionally) ruined their game.

    they are selling a 80 bucks system for 250$. since it’s selling loads the price won’t come down a pence. so don’t wait for their gifts and don’t aspect comprehension

    stop kidding waninkoko job and get serious. his is the right way.

    there are 2 ways:
    -you are hacking a console to every purpose, in any way and to everyone needs
    -you aren’t hacking a console

    you are using too much fair play.
    homebrew channel but not custom firmware. twilight hack BUT NOT (oh god NO) warez.

    i mean, what do you think ppl are expecting from you? running tetris wii? and what are they doing with you hbchannel?gclinux? not warez for sure!maybe emulation? isn’t that warez?

    ppl just need someone to unlock the full potential of they consoles AS THE LAWS ENSURE

    you are the (only) guys that can do that.

    so, pls, do that (cause you are the best in that) without that many ethical and theoretical problems.

    p.s. sorry for flaming a bit

  • 38 Henke37 // Jun 17, 2008 at 3:03 am

    And this is just in time for the EU/AU launch of SSBB in about 2 weeks. Who want to bet that the game got this fix?

  • 39 Geogeo // Jun 17, 2008 at 3:09 am

    We need the custom firmware. To be warez or not to be warez, this is NOT the problem.

    If we don’t make something NOW, maybe tomorrow every homebrew on the Wii will be blocked.

  • 40 PsiCoLeO // Jun 17, 2008 at 3:12 am

    What I really don’t understand is why they didn’t update every IOS? for them it could be to fix every IOS just changing the stncmp.. They have the sources of every IOS.. and it wouldn’t be difficult.. (maybe because of size?)…

    I’ve been following other scenes.. and definitely this is the best 😉

    Thanks to Bushing.. very nice readings.. It would be great if other members of the “leet teams” would take the time to make so nice readings..

    Team Twiizers, and everyone involved.. Devkit, libogc, emus, games, everyone behind the scenes keep the good work you are awsome…

  • 41 The Big Wii Boy // Jun 17, 2008 at 3:22 am

    Maby you can find a new way to crash the wii via zelda. Maby you could use the GameCube version or maby you can do a frame buffer overload. But don’t do anything physical (modchips, USBGecko, ect.). And if you do stay whith Zelda, don’t blab out how it works (I’m not saying you did) so that Nintendo can reverse engineer it. I downloaded this update the night it came. Then, the day after, I figured out I was screwed when I read on WiiBrew that this update blocks my attempts to exploit Zelda and install the Homebrew Channel! Oh, and here’s and idea, why not use Zelda: Ocarina of Time. I’m sure there’s an exploit there!

    Good Hacking!

  • 42 The Big Wii Boy // Jun 17, 2008 at 3:25 am

    Oh, and do this quick! I’m in need of HomeBrew!
    (sorry if I freaked out a little)

  • 43 skawo96 // Jun 17, 2008 at 3:28 am

    Nintendo will know. Even when we will not blabber they will know. AAARGH MY POST CAN BE READ BY NINTENDO I’LL RUN AWAY! No, it’s not thge way.

  • 44 crwys // Jun 17, 2008 at 3:39 am

    Very interesting… For those who didn’t know about this and did update their wii, maybe this is where ” downgrading ” would auctually become usefull? I can’t believe nintendo did this, the war has started, but isn’t this patch a little late…? I’m glad i got homebrew on my friends wii before this happened…
    I’m pretty sure you guys will figure out a way around this soon, everyone that started homebrew for the wii is awesome, and i know you guys will find out a solution. Once again, you guys are awesome, keep up the good work.

  • 45 skawo96 // Jun 17, 2008 at 3:41 am

    Does the last update mean, that Nintendo screwed something up?

  • 46 cocoman // Jun 17, 2008 at 3:44 am

    bushing, thanks for posting this news and dissasembling:). ait first, you (and the other guys of team twiizers) are amazing, and you were very kind to nintendo. you have a very good attitude against “warez”, and your purpose of making the twilight hack was not making an iso loader or something similiar to this. and i think ninty didnt understand that you didn’t make the wad manager-.-. they were not kind to you and didn’t respect you’re work, disabled the whole twilight hack, instead of preventing the wii to install hacked wads.(i think they could, even without bricking, automatical delete or somethin, i dunno). i think the main reason was the vc and wiiware hacking for them to close this hole. but wait, on the date March 6, 2008, 07:27 there wasnt any vc hacking, or am i wrong? sorry for my bad english.

  • 47 Canumbler // Jun 17, 2008 at 3:45 am

    Is there anywhere we can get a hold of the IOS with these functions and instructions on decompilation?

    Seeing how quick you guys found a workaround I’m interested in seeing the mistake.

    Incredibly quick and good work btw.

  • 48 skawo96 // Jun 17, 2008 at 3:56 am

    If you do a workaround that fast don’t Nintendo will be…umm…angry?

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  • 50 Sleepwalker // Jun 17, 2008 at 4:24 am

    Good work man, really appreciated…
    A good thing comes to those who wait….

  • 51 fuz'd // Jun 17, 2008 at 4:51 am

    Interesting stuff. Just one thing I’m wondering about the signing bug thats been fixed; is that to block trucha signed discs or more aimed at Datel?

    Imo this is just going to drive more people to installing drivechips and increasing piracy which is always a bad thing.

    Anyways, keep up the good work!

  • 52 Link // Jun 17, 2008 at 5:16 am

    @fuz’d: Both, I’d say.. if it was solely aimed at Datel, the TP hack would still work. As the TP exploit is also blocked I am very sure they also aimed at homebrewers!

  • 53 NavadeHo // Jun 17, 2008 at 5:28 am

    Keep on the good work!!!

  • 54 Speccy // Jun 17, 2008 at 5:44 am

    @Link. I’d say the main reason for blocking the TP exploit was not to stop homebrew apps, but to stop people downloading and installing WiiWare and VC games free of charge. Surely Nintendo would be more concerned about this?

  • 55 Niceguy10 // Jun 17, 2008 at 6:03 am

    Nice job, The Twilight Hack will be back up soon!

    Screw You Nintendo, you never let us have our fun!

  • 56 pb // Jun 17, 2008 at 6:06 am

    poor ninty-minty :) bushing & co. will own their ass once again very shortly … great job wiibrewers!

  • 57 HCK // Jun 17, 2008 at 6:20 am

    Great Bushing! The whole homebrew community is waiting for the workaround!
    Thank you very fucking much.

  • 58 wowfunhappy // Jun 17, 2008 at 6:37 am

    You know everyone, this has nothing to do with Nintendo not letting us have fun. It has to do with piracy.

    I don’t mean to start any sort of anti-piracy debate- let’s look at this from a logical standpoint. As bushing himself has said, Nintendo’s doings are strictly financial. If the only thing the twilight hack ever allowed us to do was play homebrew, Nintendo wouldn’t be doing this. Why? NO FINANCIAL BENEFIT!

    But unfortunately, the twilight hack allows for more than just homebrew- it allows people to pirate wiiware and VC games without even using a modchip. Now, Nintendo has a reason to release a patch- they are lousing money! Once again, it all comes down to financial benefit.

    To sum it up, while Nintendo may not be exactly pleased with homebrew, they would never do anything to stop it. However, piracy is a different matter. Unfortunately, the pirates are ruining it for everyone else. Look before you leap everyone, and when the consequences come, don’t go running to Nintendo.

  • 59 skawo96 // Jun 17, 2008 at 6:38 am

    3.3 going down! Hell yeah let’s hope soon. I hope that Nintorendo don’t be wasting time next time.

  • 60 Prodigy // Jun 17, 2008 at 11:29 am

    guys stop bitchin, all u got to do is not upgrade till further notice about a patch!

  • 61 Scooty // Jun 17, 2008 at 11:31 am

    Is it possible to sniff communication between wii and nintendo update server? Then simulate own “update server” with “own” (old) firmware?

  • 62 Stalkid64 // Jun 17, 2008 at 11:38 am

    “luca d: what do you think ppl are expecting from you?”

    Hm, I’ll take a wild stab at this one and say “a homebrew loader”. You know, so that people can code their own things. Hence the name “Homebrew Channel”. Which is what they gave us.

    Secondly… it doesn’t matter a damn what people “expect”. The options are to accept what you are given, or go make your own damn loaders. The entire purpose of this *was* to create a way for people to code and run – guess what – homebrew apps or games. That’s what they delivered.

  • 63 HCK // Jun 17, 2008 at 11:41 am

    I thought about a elf to execute before the update to block the save/wad checker while it’ s being installed…Damn that would be cool…

  • 64 Team-Gx » Wii Homebrew Hault // Jun 17, 2008 at 11:53 am

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  • 65 Icefire // Jun 17, 2008 at 11:54 am

    Darn it! I was stupid and updated without reading first! And i was stupid enough to delete the homebrew channel first too!


    Thank you for your effort. Please find a bug in Metroid Prime 3, SSBB, Super Mario Galaxy, or another one in Zelda, because i have those games

  • 66 Actualizar Wii a 3.3E = fin de la Scene y la piratería at alexnoguera blog // Jun 17, 2008 at 12:00 pm

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  • 67 JoeDogger // Jun 17, 2008 at 12:05 pm

    Would existing homebrew programs be able to call IOS functions? I ask with no intimate knowledge of the system, but am curious.
    Could a program use IOS functions to rewrite strings into save files AFTER to System Menu Loads? I’m doubting that this is a practical way to accomplish anything but I wonder, it could have interesting alternate uses (Homebrew cheat software, lols)

  • 68 Zim // Jun 17, 2008 at 12:08 pm

    It stinks (for us) that Nintendo patched the bugs, but I’m sure you guys will find plenty of other things to exploit.

  • 69 .:: www.LoPsT.com ::. » Post Topic » Actualización de Wii bloquea el homebrew // Jun 17, 2008 at 12:10 pm

    […] siguen funcionando con normalidad. Tenéis más información en WiiBrew, información técnica en HackMii y discusión en español sobre el tema en este hilo de […]

  • 70 HaXoR_DB // Jun 17, 2008 at 12:13 pm

    Maybe there should be an update for the homebrew channel that stops apps like the wad installers from working? Then Nintendo wouldn’t have any reason to patch the exploits.

    Or would that piss to many pirates off, and make them go off and exploit the homebrew channel?

  • 71 Speggy // Jun 17, 2008 at 12:16 pm

    sorry if this is n00bish (not very good in this stuff)
    but couldn’t you use the Gecko Freeloader application in the homebrew channel to play trucha signed game disks? i’e heard they use a diffrent bug. (again sorry for being a n00b in these things )

  • 72 SquidMan // Jun 17, 2008 at 12:22 pm

    Oh, Nintendo… You should learn to just do a check for WADs with Trucha… Even though that would break the HBC, it would still allow homebrew and stop piracy…
    On the other hand, great job Team Twiizers :) I look forward to see what game you crash next 😛
    However, a hacked boot2 would be nice as well (Can you say System Menu Replacement :P)
    The Wii Homebrew scene is by far the best I’ve ever been in :)
    Pirates suck!

  • 73 Zant // Jun 17, 2008 at 12:47 pm

    hey guys. great work finding that bug. If it is possible, plz release a fix as soon as possible. I had to format my Wii due to issues with the Mii channel data being corrupt on startup, and my sister “did me a favor” and updated my wii. so, im stuck homebrewless. Whatever beta or alpha you have, let me test it if you want. Anything I can do to help, email me at: ltalej@gmail.com

    thanks guys, u rock!

  • 74 dude // Jun 17, 2008 at 12:54 pm

    >Please find a bug in Metroid Prime 3, SSBB, Super Mario Galaxy, or another one in Zelda, because i have those games


  • 75 Posher // Jun 17, 2008 at 12:55 pm

    Is there no legal issue with deleting savegames on customer devices wherever they are coming from?
    Ok you don’t have to update, but we expect the update bundled with upcoming games.

  • 76 HyperHacker // Jun 17, 2008 at 1:07 pm

    That’s all they do? Fix the signing bug and check for saves using that specific exploit? No key blacklisting, no patching on load, no HBC blocking? Silly Nintendo.

    (Also, what’s with all the n00bs? “lol find an exploit in OoT in Gamecube mode”, right, even when a workaround has already been found.)

  • 77 The Big Wii Boy // Jun 17, 2008 at 1:16 pm

    @ HyperHacker: I’m not a noob. I posted that comment before the workaround was discovered! I was just throwing out ideas for the devs to use.

  • 78 Ninth Sage // Jun 17, 2008 at 1:17 pm

    I dunno why everyone is freaking out. I have faith that Team Twiizers has something up their sleeves. Also, if you read this and past blog posts, it certainly sounds that way. :)

  • 79 strongfan // Jun 17, 2008 at 1:26 pm

    Crap! At least I didn’t update! I never thought Nintendo would do that! Worse: Nintendo could update again(silently, not giving us an option) to remove the workaround! Dang! I’m disconnecting my Wii from the Internet right now!

  • 80 CaitSith2 // Jun 17, 2008 at 1:31 pm

    Glad I checked here before doing an update. At least my sister won’t be “doing me a favor”, because parental controls blocks doing a Wii Update online, and I don’t think she knows the PIN.

    I most definitely was not expecting nintendo to update IOS 30/31 nor block the TP hack.

  • 81 z3r0 // Jun 17, 2008 at 1:33 pm

    Couldn’t Nintendo just prevent the use of any files other than the ones that the Wii Menu installs on the SD card? Like if the SD card has any unregistered files on it then it prevents the Wii from accessing that drive and/or deletes the files?

  • 82 Monsuco // Jun 17, 2008 at 1:34 pm

    I don’t understand exactly how all this works, but it seems like a pretty primitive way to get rid of the Twilight Hack. Oh well. Maybe the next release of the HBC should have a “downgrade Wii Dash” option. Seems odd they didn’t remove the HBC though. Hmm, there is bound to be some way to fool the Wii into not finding the game save.

  • 83 The Big Wii Boy // Jun 17, 2008 at 1:36 pm

    1. That would still cause a problem for us.

  • 84 xxx // Jun 17, 2008 at 1:51 pm

    Nintendo cannot control the security of every piece of software running on their console. Games aren’t exactly written to be highly secure software. The bug allowing the twilight hack is one of the more sloppy coding errors (i.e. strcpy vs strncpy); while these sorts of mistakes shouldn’t really be found anywhere, I wouldn’t be surprised if another is found in another game.

    A three month turnaround on exploits will make the game rather difficult for Nintendo.

    @The Big Wii Boy:

    Sure, because the Nintendo engineers need to take suggestions on writing firmware from a public blog comment. The suggestions being made here will be obvious to Nintendo. The only question is whether they will choose to use them.


  • 85 Bletotum // Jun 17, 2008 at 2:01 pm

    Un – less it’s just part of the game.

    To get people to think they aren’t doing a good job with keeping an eye on homebrew, to go against it when piracy becomes more of an issue.

    Which in turn would leave people un – prepared for the figuring out of what to do if they do remove all homebrew/brick wiis.

  • 86 grenola // Jun 17, 2008 at 2:07 pm

    I’d be interested to see analysis of the two-bug blended threat you describe. Hope you’re prepared to publish it.

  • 87 Dean Gullberry // Jun 17, 2008 at 2:14 pm

    Quite a crude and direct way to kill the TP hack. I sense the beginning of a lengthy round of cat and mouse… but with a clear foreseeable winner!

  • 88 Superken7 // Jun 17, 2008 at 2:19 pm

    Damn… They could have perfectly left the IOS30 update with the trucha-signature bugfix, effectively preventing people from running pirated WADs,
    but they intentionally put time and resources into disabling homebrew. WHY??
    Damn you, nintendo!

    I can imagine they thought leaving the door open to homebrew could maybe ease re-enabling the trucha-signature bug, but it is already too late anyways, so why directly attack homebrew?

    I still wonder why nintendo appears to live in the past (in some aspects), all other consoles more openly support homebrew and have decent online gaming.
    Damn you, nintendo!

  • 89 jpxdude // Jun 17, 2008 at 2:28 pm

    Great work on finding out this info, and all the amazing work done already!

    I can’t help but think that Nintendo patching up the exploit in a pretty crude manner indicates that it was done purposely in a ‘chess like manouver’

    I think Nintendo must be smarter than that and in anticipation of boastful remarks and findings, they are ‘coaxing’ the ideas of the community for someone to let slip (much like the trucha bug in the first instance) and from that create some mega patch.

    I’d say tread with caution, Nintendo must be monitoring things pretty closely…

  • 90 Gianfranco // Jun 17, 2008 at 2:53 pm

    Great Job Guys! i wish you the best of luck!
    saying that,


  • 91 HIMFan // Jun 17, 2008 at 3:04 pm

    My 2 cents is the this; firstly, its obvious that a patch or a new exploit around the automatic deletion of modified save files needs to be found. But once it is….Lets say that we find a way to start using the modified save files again, but we can’t use Legend Of Zelda:Twilight Princess because it checks the internal status of the savefile. I think, and I know it might suck, that every game just be gone through. We just have a huge list of games and their coinciding modified save file. That way Nintendo just wouldn’t be releasing a patch for every game. It’s a pretty good assumption to think that every game has a similar bug, or at least one bug. Hmm, but at the same time, it might just be easier for Team Twiizer to have a new hack ready while the next hack is out and available, so as soon as Nintendo blocks it, we could have another one ready. But I think those both would be valid plans of action.

  • 92 The Big Wii Boy // Jun 17, 2008 at 3:10 pm

    Hey, Ya know this whole thing kinda sounds like what happened with the iphone. Hey, maby nintendo will release a developer’s API. Now wouldn’t that be funny!

  • 93 HIMFan // Jun 17, 2008 at 3:11 pm

    Or even better, just wait until Rock Band comes out on the Wii, and find a bug in that. Nintendo might actually be happy then, cause everyone would have to buy the bundle to run these programs. Thus them still making horrendous amounts of profit. I’d say thats a fair agreement. 😀 Of course it’d piss some people off. Most would just borrow it from friends, you can’ t rent Rock Band (that I know of). But others who didn’t want the game, might buy it and then return it. Who knows, but I’m an ass, so I’d do that to people just to shut Nintendo up.

  • 94 abc123 // Jun 17, 2008 at 3:22 pm

    I have a small suggestion. Would it be possible to make a GameCube version of the Twilight Hack? I know this wouldn’t be a solution to homebrew that uses any of the Wii features. However, since Nintendo (probably?) couldn’t patch a GameCube file that is on a memory card, it would at least allow you to access some of the homebrew which was ported from the GameCube to the Wii, along with any GameCube homebrew that was not ported over. This could be added to the GameCube memory card by using the GameCube Saver homebrew for the Wii, to transfer it from an SD card to one. Just a thought, although it would probably be useless at this point, or maybe you have found that Nintendo could patch something like this?

  • 95 Molly // Jun 17, 2008 at 3:27 pm

    Just to say thanks, interesting analysis.

  • 96 zant // Jun 17, 2008 at 3:34 pm

    so, what is the workaround? Does it involve changing date/time?

  • 97 FEG // Jun 17, 2008 at 3:44 pm

    Note that I have no programming experience and that I know this is probably a very childish idea, but…

    How does the Wii check to see that the System menu and IOS files are up to date and verified? I seem to recall it being posted on this blog, somewhere, but I can’t seem to find it. My point is, would it be possible to remove the TP hack and Trucha checks from the System Menu and IOS files, make the Wii think they’re newer than their version of 3.3, then install it over our current version of 3.2/3.3? I know it can’t be entirely that simple or people would have some sort of custom FWs by now, and that they have some sort of encryptions on the files; I’m just wondering how far from possible this is.

    Anyways, it’s nice to know that there are people who are looking into this, I really appreciate all the hard work.

  • 98 JoeDogger // Jun 17, 2008 at 3:45 pm

    OK, if I hear another person use the term ‘n00bs’ I’m going to puke. Enough with the retarded grade-school slang, hell, use newbies if you wan’t just enough with ‘n00bs’. Seriously. Go Play some Halo on your XBox.

  • 99 zant // Jun 17, 2008 at 3:46 pm

    and that’s why thats called CFW.

    we are all waiting for that………

  • 100 Roy // Jun 17, 2008 at 4:07 pm

    So this means that you can’t use the TP hack or the truchasigned disc, but you can still use the Homebrew Channel and the VC games you installed via WADs, correct?

  • 101 wiibii // Jun 17, 2008 at 4:19 pm

    Although i do not support VC piracy as this just says to nintendo yeah update the wii fix the bugs and all people like bushings work goes to waste. Wii sencs have come a long way. I would just like to say i did infact use the wad installer for the soul purpose of the internet channel. So the question is What effects dose the update have on wad files installed on the wii?

  • 102 shadow1w2 // Jun 17, 2008 at 4:27 pm

    Wow, nice stuff. Good work.
    Homebrew for all! Woo! :3

    I agree with HIMFan.
    Put a hack on a hard to get thrid party game so that the number is forced to be low. Then Nintendo cant have too much a fit about it.
    Though they’ll most likely fix that one too eventually knowing them.

    I wonder though, what if we hack bombed em? Hack every game possible with differn’t keys to keep Nintendo fixing each one specificly.
    Though that would probly do more bad than good.
    Nintendo wouldn’t just give up, they’d spend half their money to stop it all and jsut make a big mess of things.

    Though I do wonder if Nintendo would be on the hot seat with a single hacked third party game.
    Would that company have a fit if Nintendo made an update that deleted their game’s save and possibly renderd the game unplayable.
    Nintendo can pick their own files, but do they have the room to kill someone else’s product?

    Though then again, we’ve seen the Action Replay get disabled by an update. Though the company didn’t loose much of anything on the old product.

    I think the best game to hack next would be a single popular third party game. Preferably from a company that isn’t the best of buddies with Nintendo. Though would be upset if Nintendo did anything like deleting save files.

    Or better yet, multiable hacks for a single game. Releasing each one on a very slow scale. Dunno if thats all that easy or possible. But it would keep Nintendo working in this same fashion.

    Really disapointing that Nintendo does this. Though it was expected that they’d try something.
    I do give them creds for giving us all fair warnings and the like.
    Alot of campanies would just sit and laugh at poeple loosing their consoles due to an update over homebrew hacks.

    Good work, and good luck in the future.

  • 103 Monsuco // Jun 17, 2008 at 5:18 pm

    It would be fun to release one hack, let Nintendo spend 3 months fixing it, then release another. Ideally we find crap in SSBB or Mario Kart or some other wildly popular game. Third party devs like Sega are also nice, because they don’t really care if someone is exploiting their software, so long as they buy their games. They likely won’t help Nintendo because it is no skin off their neck. I just hope the games we exploit are popular. (That’s the issue with 3rd party games. The Wii has fairly few compaired to the 360 and PS3, Nintendo fans are typically hostile to 3rd party software).

  • 104 zant // Jun 17, 2008 at 5:25 pm

    it should actually HELP them. people would rush out and buy their games just to run homebrew

  • 105 Marcus // Jun 17, 2008 at 5:25 pm

    You say Nintendo wouldn’t patch it.
    But of course they would after people started using it for pirating.

  • 106 sephi // Jun 17, 2008 at 5:40 pm

    one more thing

    if i install the hbc before upgrading it wont damage

    yeah but…

    what about the shi+ that i use with the hbc??

    it will be erase it too?

  • 107 satoshi // Jun 17, 2008 at 5:47 pm


    How are the PS3 and Xbox360 more open to homebrew? The Xbox is probably more locked down than the Wii is! OK, the PS3 allows one to install Linux with no problem, but that’s not really homebrew in a sense at all.

    I love the overall… people talking about things they don’t understand in this thread.

  • 108 Andrew Timson // Jun 17, 2008 at 5:47 pm

    I find this back-porting of the trucha-signing fix interesting. Why just those two IOS versions and not older ones?

    For that matter, if they are willing to update older versions, why have twenty different IOS versions in the first place instead of just continually updating IOS9? Are they dropping functions/interfaces and not just adding them? There has to be some reason third-party titles are sticking with IOS21 unlike Nintendo’s…

  • 109 The Big Wii Boy // Jun 17, 2008 at 5:50 pm

    Am I the only one who is constantly watching HackMii and WiiBrew , waiting for a new exploit to be made and become available!

  • 110 Capt_Trips // Jun 17, 2008 at 6:13 pm

    Um, they invaded our operating system, phished for info, deleted data, blocked accesability, altered operations’ status.

    Um, isn’t this a felony? The same felony that says my friend can’t touch a computer?

    Nintendo has gone so far overboard.

    This means victory by any conventional means is no longer needed. To hell with the Industry and their Standards.

    Bushing and Company should make a company.

  • 111 wiibii // Jun 17, 2008 at 6:16 pm

    i really don’t think that it will be released just yet, they have the workaround but they have to make it save and the only way to make it save it to test test and test. wait and see

    most likely Nintendo is watching this thired also try to figure out what bushings came up with HAHA Nintendo you sure made a good console but the hackers make it fun

  • 112 Stupid people rock // Jun 17, 2008 at 7:15 pm

    ummm yea…… To all those that say homebrew/warez are different, your morons. To all you that think Nintendo thinks there is a difference are morons. Its clear in the TOS they consider it all to be bad period. So cleaning up HBC or any other loader method to not allow WADs or pirated goodies would be pointless.

    And yes they read these posts I am sure they pay some one to monitor and google daily. Just as employers pay people to google/youtube possible hire es.

    Thanks to the great hackers that make HB possible. These are our consoles we paid good money for them. It should be up to us how we use such hardware. Don’t let corp/banks control us more than they already do.

  • 113 crwys // Jun 17, 2008 at 7:26 pm

    A report of how this affects the homebrew channel. … I decided to install the updated to check things out, it was a risk i was willing to take. I start up the homebrew channel. I hit the + button on the wiimote to go right, it goes right but the screen is blank, i click the – button, to go back, and my apps are there. I click on the right arrow instead pressing plus this time, and my apps appeared.
    Another thing… The cursor just dissapears out of no where. I can still select apps with the gray arrows on the wii mote, but the cursor is just gone. I made sure the sensor bar was working and the wii mote was on…
    1 more thing, i push the Home button the wiimote, click back, then yes to go back to the wii. It doesn’t, it just hangs and the screen is black for quite some time. I got tired of waiting and had to hold the power button to turn off the wii.

    I have not had any problems with the homebrew channel until after installing this update. A little scarry, and depressing, will do some more looking around with this update soon. Why nintendo…. =(

  • 114 crwys // Jun 17, 2008 at 7:31 pm

    A little type i made and another quick update…

    1 more thing, i push the Home button the wiimote, click “back”, then yes to go back to the wii. It doesn’t, it just hangs and the screen is black for quite some time. I got tired of waiting and had to hold the power button to turn off the wii.

    When i said back, i meant exit. Just to avoid confusion.

    Ok now as for installing wads im not sure. I don’t have too many, i did try installeing the snesx9 emu, everything installed fine and works fine. So i don’t believe the update messes up the installation of wad files.

  • 115 LosingFaith // Jun 17, 2008 at 7:42 pm

    I’m losing faith in humanity reading these posts…

  • 116 Shadros // Jun 17, 2008 at 8:00 pm

    Hey, I am glad i didn’t update, although it wouldn’t really matter, as my Wii’s Disc Drive mysteriously broke a few days after my warranty expired, and i can’t run any Wii or GameCube games, Thank god I didn’t delete the HBC. All I’ve got left are about 16 VC games and a couple of Homebrew Emulators, so, I feel that I must thank you personally, bushing, segher, and the rest of Team Twiizer for making homebrew so damn easy on the Wii. And good luck, seeing as how I have a broken wii, if you need any help testing betas of your ‘workaround’ let me know, but I can’t run any wii or GC games, so i would probably be of little help to you.

    Thanks again!

    (P.S. I didin’t know that you could pirate WiiWare and VC games, I figured the WAD manager was some sort of homebrew channel (I don’t mean The Homebrew Channel) manager. Hmmmmmm.

    *evil grin*

    I always did want to get me some more of that wiiware.

    *is arrested by FBI*

  • 117 Wii firmware version 3.3 » Restart // Jun 17, 2008 at 9:51 pm

    […] if you already updated to the latest firmware then there could still be respite in the coming. Bushing, the guy behind the original thing and an unlimited other hacking on the […]

  • 118 Andrew Timson // Jun 17, 2008 at 10:03 pm

    Um, isn’t this a felony? The same felony that says my friend can’t touch a computer?

    It’s a user-initiated update, so no.

  • 119 tehnoir // Jun 17, 2008 at 10:24 pm

    I think maybe you should have stuck to turning off comments for a while longer.

  • 120 Homebrew trotz Wii Update - Lösung bereits in Sicht | maYO's Weblog // Jun 17, 2008 at 11:30 pm

    […] Allem Anschein nach, hat sich Nintendo wohl nicht wirklich viel Mühe gegeben – in Bushing’s Blogeintrag gibt’s mehr Details. […]

  • 121 ChucktheTekkie // Jun 17, 2008 at 11:50 pm

    @Andrew Timson
    The reason behind many IOS’s is that Nintendo wants to avoid breaking compatibility in older games.

    Any update could introduce bugs that could make games not work and therefore they could lose business.

    While it’s not space efficient, there is no need to worry that an IOS update could cause a game not to work properly since each game uses a specific IOS.

    I hope this make some sense.

  • 122 VVedge // Jun 18, 2008 at 12:38 am

    Hi and congrats for the job done !
    I still have one question :
    – is it the whole Zelda savefile that is deleted (ie : the three slots even if only one has the twilight Hack in and the two other are legit) or is it only the slot that contains hacked data that are deleted (leaving your legit slot (“quest log”) untouched)

  • 123 Koji // Jun 18, 2008 at 1:05 am

    Which explains why they would update the older IOS and why it took so long in testing before they released it. Very interesting.

    z3r0 no, it will not brick your wii. Just remove the TH and trucha exploits.

    And as others have said before… Nintendo does have people reading these blogs and what not… but there is really little point in NOT talking about it because it’s a secret that’s not very much a secret. You can bet every time an exploit appears that they have people working on them whether you post comments on the blog or not.

  • 124 Syko // Jun 18, 2008 at 2:49 am

    Wow, you n00bs are fucking dumb.

    TPHACK gets deleted by new system menu.

    Trucha signed discs do not work on new system menu.

    Homebrew channel existing installations not affected.

    Existing pirated wii wads not affected.

    No wii hack can be preformed in gamecube mode so stfu with those suggestions.

    Also, DON’T UPODATE IF YOU DON’T WANT TO, and if you already did, too bad for you, be patient and wait for the updated TP hack

  • 125 Linkdschungel am 18 Juni 08 | Wii Club // Jun 18, 2008 at 4:51 am

    […] Großes Thema, der Wii Firmwareupgrade der Homebrew unterbinden soll. Dazu losfinkos, Sporle zum Freeloader und das Original von HackMe. […]

  • 126 Super DS Blog » Wii crackers fight back at Nintendo - Updated // Jun 18, 2008 at 5:15 am

    […] more than 8 hours after Nintendo have disabled the homebrew community, reports are out that hackmii have already posted a workaround. “Congrats to tmbinc and tehpola for finding a […]

  • 127 jotokun // Jun 18, 2008 at 8:36 am

    @Shadros: You should have sent it in anyway. Mine experienced the same problem(I started gettting disk read errors every 30 seconds on EVERY game), and I called nintenty – only to find out my warenty expired a week ago. But they apparently have a policy about that, where if its sent in shortly after the warenty expires(I think its a month) they’ll still take it. So mine got repaired and got another year of warenty put on it even though it was sent in late! Just do like I did and wipe HBC/Wads/TP Hack first.

    @Speggy: You, sir, are an idiot. FIrst you post asking a stupid question, and then you post back a half hour later saying “yes you can”. You do realize why some people use wad files in the first place, right? Nintendo encrypts they’re chanells, includign the HBC. It will coppy to the SD card, but it WILL NOT COPPY TO ANY OTHER WII BUT YOUR OWN!

    On topic, I updated since they said a workaround was found, and I already have the HBC. I wasnt thurough with testing homebrew, but I found no issues(Other than a bug in the HBC that i think should be brought up… I locked my SD card since I was worried nintendo would wipe the TP hack off of that, and it crashed the homebrew chanel on launching. Black screen. Rebooted, unlocked card, retired, and it worked fine).

    I havent tired this, but I think I may have a solution to the Trucher Signer problem, the Freeloader problem, and the update on disk problem. Geko Regeon Free. It was made to load imports(so you can use it insted of Datel Freeloader), it can launch backups and potentialy Trucher disks, and it goes straight to the wrist strap screen(as in skips the disk chanel. Isnt that where it prompts you to update?). the last one may not work out so well, though, because if the disk has a dependency on an updated dashbord, it wont work. Still a though.

  • 128 Anonymous coward // Jun 18, 2008 at 8:36 am

    @117 Stupid people rock:

    > ummm yea…… To all those that say homebrew/warez are different, your morons. To all you that think Nintendo thinks there is a difference are morons. Its clear in the TOS they consider it all to be bad period. So cleaning up HBC or any other loader method to not allow WADs or pirated goodies would be pointless.

    If you’re trying to tell me there’s no difference between a hack that allows homebrew and a hack that allows both homebrew and pirating VC games and that Nintendo would make the minimum changes necessary so they don’t risk breaking old games and even then take three months of testing just for a hack which only allows homebrew, then that’s an interesting line of thought you’ve got there.

    I’d love to see a homebrew channel which doesn’t allow piracy and doesn’t step on Nintendo’s toes (run 3rd party emulators) because then we wouldn’t have to go through this constant cat and mouse game with regards to updating. Unfortunately it’s impossible.

    I’d also mean we wouldn’t see these constant demands about when the next version is coming out filling this blog. Of course there’s a difference. Or is everyone here desperate to compile homebrew apps?

  • 129 La Última Actualización de Wii bloquea el Homebrew y el Freeloader. « // Jun 18, 2008 at 8:37 am

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  • 130 Leon2457 // Jun 18, 2008 at 8:46 am

    The Big Wii Boy – Give it some time, stuff like this takes a lot of time

    I wish I could help somehow, but I have no Programming Knowledge …

    Keep up the great work

  • 131 Zenofex // Jun 18, 2008 at 9:28 am

    You not only need programming knowledge to keep up with tmbinc you need to be a overall programming and ASM bad ass. He truly is a someone console developers should not mess with, He has put in so much work into other console scenes and is generally a major player in any “scene” he is in. Way to go again tmbinc and the other developers working along side of him!

  • 132 Yert // Jun 18, 2008 at 9:53 am

    One thing to consider when choosing which hacked game save to release is how many people have that game. This was obviously a great idea to use TP for the hack, because 3/4 of the people who have a wii also have the game. Super mario galaxy might also be a good game to use…

  • 133 Threedays // Jun 18, 2008 at 10:46 am

    Nintendo better offer updates that aren’t damaging to installed items. It’s not their right to strip personal add-ons. I hope someone sues them.

  • 134 Stinky_1 // Jun 18, 2008 at 11:10 am

    I really see the importance of addding an OE dashboard for the wii. It would not be difficult to grab the update data off nintendoes server, or even grab the first game that has it bundled with it. Then create a homebrew app that will strip out the protections in the dashboard. This will become neccesary to allow people to play the latest games, and still have it open for oher features such as the homebrew channel. Even if you dont want to go as far as o remove disc ID checking (allowing legal backups to run without the need for a drivechip) or even ISO emulation, as long as you open it up to NOT delete the TP hack, or even bother looking for The HBC, it would be enough to allow the scene to keep going strong. if we have to all pause while another exploit is found it could make for LONG periods of not being able to play the latest games, or no more homebrew.

    here will always be hacks in the code possible. No coder can think of everything, and they dont spend the time to make the software bulletproof. They just want it to run the way they intended and have a few checks to make it mostly secure. There will always be someone out there willing to look for an exploit just for the challenge. The rest of us that have to wait for said exploit just get impatient in the process.

    I am a huge fan of you guys, and have left my wii alone. So you can take as long as you want to release the update. It does not affect me at all. I am surprised though that they did NOT include this update on Wii Fit. That would have forced a LOT of people into an update if they wanted to play the game

  • 135 Veet Voojagig // Jun 18, 2008 at 12:16 pm


    Actually, they have every right to uninstall user-installed ‘homebrew’ and pirate items, because they break the EULA of the system and the software.

    That being said, I look forward to the workaround.

  • 136 bdr9 // Jun 18, 2008 at 12:30 pm

    Remember, it’s not just as simple as hacking a game. You can’t just hack any game. We were lucky that TP was hacked because most people have it. If another exploit is found, it may be for a rare game.

  • 137 Narshwal // Jun 18, 2008 at 12:49 pm

    Just so everyone knows, if you install the update, DO NOT copy the HBC to an sd card and try to copy it back. I decided to test this and was not able to put the HBC back on my Wii!

  • 138 LeGuiLloTe // Jun 18, 2008 at 1:49 pm

    Congrats guys!
    I just want to say that it would be nice keeping the workaround code out of people, at least for a month or two. This time would be perfect for research abuot Wii exploits, and of course for slowing the Nintendo research too. Of course, we, final users, just need the new hack.
    Keep the good job, masters.

  • 139 Anders // Jun 18, 2008 at 2:43 pm

    I just bought a modded wii and intends o use it more for homebrew than for games. I read here that trusha signed discs could still be loaded using gecko region free . Is this true? Has anyone tried? Does this hold for all trusha signed discs?

  • 140 The Big Wii Boy is a cock // Jun 18, 2008 at 3:26 pm

    @syko – someone had too say it
    @jotokun – again, thank you

    @The Big Wii Boy – you whiny impatient little tool, if you cant do the hacking yourself just be happy someone else lets you benefit from their work and stop carping on like an ungrateful ginger step child

  • 141 Gameking102 // Jun 18, 2008 at 3:37 pm

    you hackers work fast.The wii boy should not pester brushing.Anyways have patience youung grasshopper.I have to wait too

  • 142 DarthBilly // Jun 18, 2008 at 3:41 pm

    The one thing that pisses me off about this is that as an australian, modchips and homebrew are perfectly legal here! I’m afraid to update coz I don’t know if it will fry my mod or not. I only use it for backup and brew… I swear they can’t legally delete the hack here in australia…

  • 143 LaPatateInc // Jun 18, 2008 at 3:42 pm

    How do you run Mii Extractor ? Twilight Hack ? HBC ? And it has been said somewhere here ( can’t find the original poster ) that ”Miis are only 80 bytes, try to fit a program in that”.

  • 144 Derf // Jun 18, 2008 at 3:52 pm

    I think people have missed the point about the Emulators, Nintendo are never going to allow Homebrew, because homebrew generates emulators and what do they sell on Virtual Console, emulated games that you pay for. So people bitching about pirate this pirate that don’t play the emulators, like Nintendo-Scene saying we don’t publish any info on the wad installers for VC but we do support the emulators…

  • 145 uxp // Jun 18, 2008 at 3:52 pm

    @ sloshy
    Changing names randomly with a hex editor isn’t going to do anything. Please read http://man.he.net/man3/strcpy

    @ The Big Wii Boy
    Go do your homework and get off the internet. You have no idea WTF is going on, and if you cant do anything yourself, STFU.

    @ everyone else
    I hope you brick your Wiis. Maybe it will teach you not to go screwing around with stuff you feel entitled to screw around with. If Nintendo actually wanted to have people make programs and emulators for their Wii, they would have released a public SDK.

    @ people doing something.
    Congratulations. I’m excited to see what progression comes from this console.

  • 146 some guy // Jun 18, 2008 at 4:15 pm

    Well, my PAL Wii got updated to 3.3E today … and it didn’t really affect much … even some trucha-signed discs still worked … the only discs that don’t work are the very few I needed FreeLoader to boot … and a couple that I used to need FreeLoader for, now boot without it :)

    I see Datel have put a warning about 3.3E/U on their official FreeLoader page …

  • 147 tester // Jun 18, 2008 at 4:19 pm

    Changing names randomly with a hex editor isn’t going to do anything. Please read http://man.he.net/man3/strcpy

    Actually, fuzzing is a very viable method to brute force test for obscure bugs. It should be done in an automated manner on the wii itself though, for practicality.

  • 148 wiibii // Jun 18, 2008 at 6:56 pm

    went ahead and updated the Wii to 3.3u. Here are my findings

    1.) Homebrew Channel works fine no problems no freezes no hangs
    2.) I Had the internet channel Installed before the update. Still works fine no hiccups.
    3.) I removed the internet channel using the wad manager and installed it again with no problems.


  • 149 Thingy Person // Jun 19, 2008 at 2:05 am

    Oh god, I updated yesterday morning. Tomorrow’s my last final, after that I’m getting an SD Card and Reader in anticipation for the Homebrew Channel. I hope the next hack is on MP3 or something.

  • 150 chaya // Jun 19, 2008 at 4:21 am

    Nice job^^

  • 151 Sad // Jun 19, 2008 at 4:22 am

    does it work if you install the homebrew channel after the update via the iso? or is that trugna signed or w/e its called. T_T sigh im such a fking idiot. Bushing i pray u find a flaw… ull be my hero

  • 152 wiimii // Jun 19, 2008 at 4:51 am

    no the iso will no work, the only way to have HBC on 3.3 is to have it previously installed before the update.

  • 153 Nintendo blocked the Twilight Hack?????NOT! « XWii360 // Jun 19, 2008 at 6:09 am

    […] source […]

  • 154 The Big Wii Boy // Jun 19, 2008 at 6:36 am

    Sorry to whoever was offended by my posts. I was really impatient and, btw, whoever says im a lazy ass, I would just like to tell them that I do do a little programming myself. Again im really sorry! |(

  • 155 GoNintendo » Blog Archive » Hackers making progress in Twilight Princess hack: life after version 3.3- What are you waiting for? // Jun 19, 2008 at 6:39 am

    […] Link // Cache-busting and pageid values var random = Math.round(Math.random() * 100000000); if (!pageNum) var pageNum = Math.round(Math.random() * 100000000); document.write(”); document.write(”); […]

  • 156 Shadros // Jun 19, 2008 at 6:57 am

    Thanks, but it’s already a bit too late, I already tried calling them. Thanks though.

    You’re right, we should sue a multi-billion dollar international company for not letting us exploit their console to play our own games and pirate theirs. It doesn’t matter if they will lose a shitload of cash. You sir are a genius.

    @Veet Voojagig
    It’s not illegal for us to use Homebrew, it would be illegal to release some sort of ISO or DriveChip-like-loader, but homebrew only violates the Warranty, which most of us probably don’t have any more.

    Dude, this-will-not-brick-your-wii. It only removes existing TH saves and prevents them from being copied over and prevents the Trucha bug.

    we just don’t really know enough about miis to do this, along with the fact that miis cannot be modified past what you can do with a mii editor. If you try to modify a mii to have a color other than something on the pallet it simply won’t load.

    You lucky son of a bitch. I want a modchip, but god forbid, I might get raided here in America. And I find it strange that Nintendo hasn’t tried to brick or fix modded Wiis yet.


    What the hell is your problem? Are you from Nintendo?

    @ wiibii

    It is not safe, we aren’t sure what else Nintendo might have done.

    Yeah, as a few other people have said, you should keep the actual code for the workaround secret. But you better hurry and release the workaround before these n00bs ttly sue your ass for making them wait.

    (this was biting sarcasm, for the idiots)

  • 157 Hits from the Web - 06.19.08 : Gaming Guru // Jun 19, 2008 at 7:04 am

    […] Nintendo stopped the Twilight hack right?Not so much. […]

  • 158 SonyBasher // Jun 19, 2008 at 7:30 am

    Wat if you took the existing TH savefile com pared it to a legal TP save file changed the code that the Wii checks and then ran it with TP? Could that work??

  • 159 The Big Wii Boy // Jun 19, 2008 at 7:34 am

    The Wii will still find it. Unless you find a way to hide the TH’s strings.

  • 160 Shadros // Jun 19, 2008 at 7:36 am


    The firmware only checks to see if the save file is the Twilight hack, it dosen’t check anything else, so a slight variation of the TH will work fine.

  • 161 SonyBasher // Jun 19, 2008 at 7:38 am

    Well it caould be done with an embedded attribute changing str9ing can’t it??

  • 162 LeGuiLloTe // Jun 19, 2008 at 7:39 am

    Hey Bushing, all your team are really working so hard, and we are just wating the results of your efforts. You need to add in the blog a DONATION support, just because your efforts worth it and our happiness too.
    I would colaborate with your team that way.

  • 163 SonyBasher // Jun 19, 2008 at 7:43 am

    Well can the strings be hidden by some attribute changing code seqence or string before it to make it look legal but really be the TH??

  • 164 SonyBasher // Jun 19, 2008 at 7:47 am

    So pretty much you wouldnt have to make a new hack you could just mod the TH and itll work on 3.3U???!!!

  • 165 Jotokun // Jun 19, 2008 at 8:11 am

    @SonyBasher, Shadros – no, that wont work. The way the twilight hack works is by making a string longer than its intended value in order to crash it and allow our code to be run. Nintendo checks for these strings. If we were to somehow “modify” it so nintendo couldnt see it, then neither will the game, making it useless. The only way to restore the TH is to find a bug or two in the new firmware that overrides the check… which according to the article of which these comments are a part of, has alraedy been done.

  • 166 Nintendo Everything - Our second language is Nintendo++ » Blog Archive » Solution already in the works for TP exploit // Jun 19, 2008 at 8:12 am

    […] knowing that Nintendo was blatantly attacking the Twilight Princess hack. However, it looks like things are already underway for a workaround. Not even a week after the latest Wii update, the homebrew community has managed […]

  • 167 MC-Sintzu // Jun 19, 2008 at 8:17 am

    Bushing, I love you.

  • 168 SonyBasher // Jun 19, 2008 at 8:25 am

    I get it!!
    But is it possible to make the piece of code extend onto the the next line, make the game crash by spoffing it to make it look like normal sized code it continues on in the next line??

  • 169 some guy // Jun 19, 2008 at 10:50 am

    well, thanks to USBgecko, there’s nothing I can’t still get working, depsite my Wii being updated to 3.3E …

  • 170 Twilight Hack Protection Thwarted, Fix Expected Soon - eXophase.com // Jun 19, 2008 at 12:35 pm

    […] June 16 Wii update [Hack Mii] […]

  • 171 R9X // Jun 19, 2008 at 2:19 pm

    Call me crazy but… Wouldn’t it be easier to just make something that will allow renaming save slots?

  • 172 CNash // Jun 19, 2008 at 4:21 pm

    The shroud of the dark side has fallen. Begun, this Hack War has…

    Remember, guys – do or do not. There is no try.

  • 173 Wii Menu 3.3 already hacked, patch forthcoming | Techteam.gr // Jun 19, 2008 at 4:53 pm

    […] is discover yet, but remuneration ’em time, they feature they’re employed on it.[Via Hack A Day]Read | Permalink | Email […]

  • 174 Wii Menu 3.3 already hacked, patch forthcoming // Jun 19, 2008 at 5:06 pm

    […] patch is out yet, but give ’em time, they say they’re working on it.[Via Hack A Day]Read | Permalink | Email […]

  • 175 Noticias de tecnología » Blog Archive » Ya hackearon la actualización Menu 3.3 para la Wii y ofrecerán un parche en poco tiempo // Jun 19, 2008 at 7:06 pm

    […] sigan utilizando el conocido hack de Zelda.[Vía Hack A Day][Artículo en inglés]Read | Permalink | Email this | Comments Posted by Jose Andrade […]

  • 176 Ya hackearon la actualización Menu 3.3 para la Wii y ofrecerán un parche en poco tiempo at Valverde a Tope // Jun 19, 2008 at 7:10 pm

    […] sigan utilizando el conocido hack de Zelda.[Vía Hack A Day][Artículo en inglés]Read | Permalink | Email […]

  • 177 OverFlow // Jun 19, 2008 at 8:53 pm

    so many of you people are retarted. This whole thing was a buffer overflow attack; the very trigger was the horse’s F’ing Name and the padded data.

    the fact that there was an exploit in TP suggests nothing about OT. Like everything else they dont do perfect work so its inevitable that there will be another chance..

    I’m mostly interested in how you got the patches off of the wii to dissassemble and you how you simulated the wii’s processor

  • 178 senti5000 // Jun 19, 2008 at 11:31 pm

    Ok I have a question I hope someone like Bushing that knows a LOT of the Wii and how it really works can answer it. You see Ive been asking myself what is preventing the Wii (not chipped) to read the iso discs. I know that for PS2 they have swap magic. Now I know this is for talking about the new update, wich I dont recommend anyone to install it not even for God, but I need to get an aswer.

    I mean, Chipped Wiis get a chip installed, what does this chip do? Does it run a code to tell the system that the iso disc is authentic or does it make the laser lens turn faster so it can read data on a DVD surface? Cuz, to me, if what it does is just sent a code then couldnt a program that has been runned using the TH do the same thing?

    Maybe that program can tell the system that an iso disc is authentic or maybe it can maintain Zeldas anthorization info and the aply it to our own iso dics. I dont know much about the Wii but maybe the answer to load isos lie on the same TH everyone has been using, or the new one for that matter!

  • 179 HyperHacker // Jun 20, 2008 at 1:17 am

    The chip sends some commands to the DVD drive to override the authentication. The only known way to send these commands is through the serial port that isn’t connected to anything, which is why you have to connect a chip to it.

    SonyBasher: No, the only way to get code inside the save and have it executed is to have a string longer than it should be. The menu checks to make sure no strings are longer than they should be.

  • 180 Helsionium // Jun 20, 2008 at 2:58 am

    Wow. I never thought Nintendo would do something like that. The IOS updates to fix the signing bug were pretty much expected, but blocking the TH exploit in such a primitive way is very disappointing.

    Well, whatever. I’m actually interested in the changes they made to bc and mios. All other updates are clear to me, but what did they change in bc and mios? If I understand correctly, these are only responsible for GameCube mode – did they fix some exploits possible in GameCube mode I have not heard of?

  • 181 Twilight Princess Hack... Back Already?!?! - Console Spot Forums - PSP DS PS3 Xbox 360 Wii XMB // Jun 20, 2008 at 3:24 am

    […] released the fix to the public but the thought does bring tranquility to those who updated. Via: HackMii […]

  • 182 Russ G // Jun 20, 2008 at 4:20 am

    I personally consider this a friendly warning from Nintendo, I do not think they would mind bricking every hacked Wii and by the clever way they have done this update, it looks as if they could have if they wanted. It wouldn’t surprise me if the next update warned that any software hacks will cause your Wii to be bricked unless you uninstall them first.

  • 183 Consolas: Twilight Princess Hack va a volver a funcionar - Ecetia // Jun 20, 2008 at 5:30 am

    […] Nintendo aplico en la última actualización. De momento ya han conseguido encontrar una manera de engañar al sistema para que el hack pase desapercibido. Vía: Kotaku ← Anterior | Inicio Comparte esta anotación […]

  • 184 Twilight Princess Hack? | Webbhound Webblog // Jun 20, 2008 at 5:58 am

    […] Hackmii Posted under Wii […]

  • 185 mooseknuckle2000 // Jun 20, 2008 at 7:18 am

    it will no doubt be great to have a TP hack that still works with 3.3, but is anything being done to work around the truncha signing fix or the wad/vc installed via wad check? Mostly all I care about is the homebrew, but it would be nice to be able to run truncha signed disks still.

  • 186 Twilight Princess Hack Fix | NintendoRAW // Jun 20, 2008 at 8:39 am

    […] it did was stop the save-game exploit hack known as Twilight Princess. Word comes today that the HackMii site has found away around the update. Now that didn’t take […]

  • 187 Twilight Princess Hack Fix (ie Wii 3.3) Teh HACKERS WIN! « VettaCossX’s Console Hacking Site // Jun 20, 2008 at 9:38 am

    […] http://hackmii.com/2008/06/june-16-wii-update/ […]

  • 188 vettacossx // Jun 20, 2008 at 9:48 am

    hello just stopped by to say thank you on behalf of the playground members! keep up all the gr8 work we have a gr8 deal of respect and appreciation for your work and the fact that you all share this awesome adventure with us :) my hat goes off to the white-hats,black hats and phreakers of the world we need you all! and again THANK YOU!

    cant wait to see what nintendo’s response is to all this? its too bad they blocked HB now im not going to be as likly to pre-order my games if i have to wonder weather ninty blocked my brew every time i make a purchase ill just wait and get things pre-owned cuz im not giving up my media player and other awesome wiibrew 😛

    Thanks again twiizers, tmbinc and tehpola and anyone i forget to thank…well thank you as well! lol this is an amazing freedom to be blessed with!

  • 189 LWares // Jun 20, 2008 at 9:54 am

    Personally, I think the wii hackers should follow suit and work together to stop Nintendo ruining everyone’s fun. What did Datel do to upset Nintendo? Nothing, just leave them be as they are now currently losing money over the recent firmware update!

    Also, there must be a workround with the wads as think about it, Nintendo are making us spend money on Wii points to buy games which we can easily play either on the actual console or via emulation.

    Anyway likewise, Nintendo will give up eventually and let the wii hackers finally have their humble pie for once. Unless, Nintendo comes up with a way to kill homebrew and hacks altogether.

    As they say, somewhere someone is always watching at anytime of the day. So Be Careful!!!

    Excellent work by the way this will be one thing I will be trying out when I finally get my Nintendo Wii.

  • 190 Peter // Jun 20, 2008 at 10:25 am

    I know this isn’t a particularly useful comment, but I wanted to say that that post, as it unraveled, was intense.

  • 191 senti5000 // Jun 20, 2008 at 11:19 am

    Nintendo will stop at patching things when they have ready their new and more secure next gen console, but for now, this is going to be a war, wich I hope hackers win cuz its not ok to charge money for games that are so Old, now dont get me wrong, I love my retro cuz I grew up with it, but retro games are what they are and no digital retro game should be used to get even more money of what they gave to the company when they where new.

    @HyperHacker: Thanks for you answer, thou I still think this can be done with some program and code using TH but I get it, when interest are involved, things dont get done. Its like for the PSP what took the hackers to make Isos work? Easy, frustration and anger for Sony trying to be smarter than hackers, hopefully the same will happen to the Wii scene and a way to run Isos ( with no chip) will be found.

    Yes I know that means the guys making the chips will no longer collect, but thats life…

  • 192 ZiggyTheHamster // Jun 20, 2008 at 3:47 pm

    It’s people like you who steal games that make these kinds of things happen. If you really have a problem with paying so much for retro games, go get an SNES and buy Mario Kart and F-Zero. That’ll run you around $60. Or you could pay for the VC game and get somewhat similar of an experience for $10. Or you can pirate it and make homebrewers look like a bunch of pirates.

    I, for one would like people to differentiate themselves between homebrewers and pirates. Because you’re running a free version of Kirby automatically makes you a pirate. If you’re running Tetris Wii or the Interactive Whiteboard – you’re a homebrewer. Or, you could take that one step further and if you’re running Snes9x to play SNES homebrew, you’re a homebrewer.

    Bushing has a post about piracy you should read.

    Also, @bushing:
    How are you soldering to SMT/SMD pins? Or, I guess, where did you get your magnifying glass? :) I can’t find anything better than 3x and it sucks.

  • 193 wiibii // Jun 20, 2008 at 4:59 pm

    ZiggyTheHamster just coz some people downlaod VC games for free dosent mean they are priates, i can go and get however many vc games and put then on my wii because and not be a pirate because i have the originals. if i bought the game when it came out for like 50$ why should i have to pay another $5 for it if i want to play it in the wii.

  • 194 WiiMii // Jun 20, 2008 at 5:07 pm

    So let me get this straight. If I play Mario Kart 64 via Wii 64, then i’m a homebrewer. But if I play it via a WAD file/manager, then i’m a pirate. Is this right? I’ve never owned a N64 nor Mario Kart 64. I haven’t started using homebrew yet due to the update. So again, is this right? I really don’t want to be a pirate!

  • 195 wiibii // Jun 20, 2008 at 5:07 pm

    Although i know lots of people will just go to the many different sites and just get a wad and install it being a pirate. I go to collage i work hard for my money i don’t want to waste it on something that i already own. Don’t get me wrong i am with you guys all the way, wii piracy is a back thing.

  • 196 wiibii // Jun 20, 2008 at 5:10 pm

    seems that way wiimii, vc games are being sold and thus if you download them and use them you are pirating, using roms could still be consider piracy but i drought that Nintendo cares about roms

  • 197 WiiMii // Jun 20, 2008 at 5:14 pm

    I read on a site that if you own the original ROM (or WAD or other game media type) of a game, than its not illegal to download it.

  • 198 WiiMii // Jun 20, 2008 at 5:16 pm

    Oh well, it’ll set me back 10 bucks. But that’s in the USA Economy.

  • 199 WiiMii // Jun 20, 2008 at 5:17 pm

    I mean, Thats NOTHING in the USA Economy.

  • 200 some guy // Jun 20, 2008 at 5:30 pm

    WiiMii, $10 US is nothing anywhere 😛

  • 201 WiiMii // Jun 20, 2008 at 5:32 pm


  • 202 LeGuiLloTe // Jun 20, 2008 at 7:44 pm

    $10 US is kind of SOMETHING in my country.
    Come on Bushing, we need to find a new exploit in WII SPORTS.

  • 203 senti5000 // Jun 20, 2008 at 8:37 pm

    Uuuuuuuuuuuuu im so sorry, so now I am a pirate cuz I dont want to run the risk of soldering a chip to my Wii and ruin it, so im a pirare cuz I want the same thing that the chip does only without a chip? Sniffff , this smells to me that you are one the interests involved, what?? afraid that youll no longer sell more chips?

    If I am a pirare cuz I want to run burned Games on my Wii with no chip then you are worst cuz you went and bought a chip and risked your Wii in order to, ohhh you know what, in order to run PIRACYYY ouch, If I were you I wouldnt talk again, and just to let know, I was just asking something, thats it…

    @LeGuiLloTe: Jajajaj yeah Im with you, find it on Wii Sports, jajajaja you have just made my day, maybe they can cause an overflow in the golf putting mini game on wich you would have to make a perfect putting game in order to run it, ajjjajjajaj Im just kidding, sorry got carried away…

  • 204 ZiggyTheHamster // Jun 20, 2008 at 9:05 pm

    This is ridiculous.

    No, I don’t sell chips. And if you use chips to play games you didn’t pay for that are commercially available – you’re a pirate.

    If you use Twilight Hack, Homebrew Channel, or any other method to play games you didn’t pay for – you’re a pirate.

    Nintendo does not care a lick about people running programs on their console. Until people start pirating games. Then they have to try and fight it.

    I’m not meaning to sound combative as it seems you guys think I am. I’m just saying – using bushing and others’ work to run pirated games is just going to get the entire party rained down on.

    The Wii is a unique machine, unlike any other. Amazing homebrew games and applications could be made once things get stable. But this might not happen if Nintendo uses all of their ability to try and stop what they perceive as piracy.

    So, please. If you’re hounding bushing to get done with this because you want to be able to install more pirated things – please stop. That’s not the kind of thing we need.

    And, for the record, my Wii is unmodded, though previously had a drivechip, and I used it to run GC homebrew.

  • 205 senti5000 // Jun 20, 2008 at 9:14 pm

    Yeah yeah, GC homebrew, ujummm! To more important things, nobody can rush anyone in to doing anything, when the team behind TH thinks the new one is ready then its ready, if you dont like using the TH then what the hell are you doing here boy, go do your homeworkm your mommy is calling!

  • 206 wiibii // Jun 20, 2008 at 9:57 pm

    ZiggyTheHamster for get about drivechips for a second at the man piracy is vc/wiiware right? coz it can be done on a unmodded wii. th 3.3 update as we know has a build date of march, but wii piracy stared with the wad (un)install but that was released in April. Now if you think about it even if there was no vc/wiiware piracy then Nintendo would still have released the 3.3 update. they don’t care what the users can do on there console they just care if the console will dpo what Nintendo tell them to do.

  • 207 ZiggyTheHamster // Jun 20, 2008 at 10:09 pm

    Maybe. But still. Piracy isn’t helping :).

  • 208 332546253 // Jun 21, 2008 at 12:05 am


    Nope, the updated Twilight Hack for the 3.3 firmware update is not yet available. Keep following the blog, as I’m guessing that there will be a new entry when they do release it.

  • 209 LeGuiLloTe // Jun 21, 2008 at 5:07 am

    I just want to say that even though piracy is a bad way for accessing games, and that is bad for big N, I’m not gonna pay extra cash for games which I already paid when I bought the cartridges years ago.
    Nintendo had a good idea with VC, but I’m not a vintage dumb!!
    I know that homebrew is not only VC, but that’s the way I concern about it.

    Go Bushing, Go bushing, GO!

  • 210 Frosty's // Jun 21, 2008 at 8:14 am

    Check out the Startrek game, I has already chrashed multiple times (freezing my system)

    Without even doing anything special.

    This game reeks of bad programming and could possibly be used for exploits 😉

  • 211 Kevin Snyder // Jun 21, 2008 at 11:34 am

    Now, I’m no programmer or developer that could write a workaround for this, but I’m curious: would a simple workaround be to change the characters of a different variable in the savedata?

    Please don’t flame me, I’m not that good with all this stuff…

  • 212 ZiggyTheHamster // Jun 21, 2008 at 1:03 pm

    The update is checking how long each field is, and I’m guessing the fields are extra-long for the program code, so changing it to change something else in the file isn’t going to work.

    Apparently, what does work is that the Wii save file archives can contain files with the same name. And the firmware doesn’t check more than just the first (or last?) file of the same name. But TP doesn’t care. I think.

    It’s something like that. There’s another post where bushing goes over the technicals.

    @Everyone Else:
    Seriously, if you’re waiting for the update to play your warezed games, then just stop bugging them. That’s not why they discovered the hack in the first place.

  • 213 pipeline // Jun 21, 2008 at 2:51 pm

    Has anyone try TH beta 1?

  • 214 T34P075 // Jun 22, 2008 at 12:41 am

    I am always entertained by the fact that it takes Ninty months to implement a patch and us days to get around it. Sometimes I wonder seriously ws hy they bother. Ninty sells more Wiis to hackers, who will get around the updates quickly anyways. It’s really like a big game of cat and mouse, where the cat can never quite catch the mouse…

  • 215 Anonymous coward // Jun 23, 2008 at 3:06 am

    They take months to test it because they don’t want to brick every Wii connected to the Internet. Pretty obvious, really.

  • 216 [Màj] Twilight Hack déjà de retour… | GenerationWii : entrez dans le jeu // Jun 23, 2008 at 8:53 am

    […] aura fallu environ trois jours pour que les hackers de HackMii décryptent le nouveau code de la mise à jour 3.3 de la Wii qui empêche d’effectuer le […]